Argh, sorry I never got back about the "in-depth" analysis but that's because you cornered me with a pm on B.Net about me having a video of your map on my fileshare. At which point I mentioned the breaks and what-not there, thus causing me to neglect replying in this thread. Anyhoo, apart from the breaks, it's a fun and enjoyable puzzle map that has some tricky little bits that may catch people out. My favourite bit was the turret near the beginning. You really need to work on making sure it can't be broken though. Thinking back there were actually alot of areas you could break out, try to keep a lid on those bits, erm, literally!