Ooh, pretty...The majority of this map has a really professional feel to it. The rocks beside the beautiful waterfall was an exceptionally clever touch. As others have said, bravo for getting into that back hallway with the double...dang. The castle part itself is equally impressive, well thought-out, and nicely interlocked/geomerged. I only have one, small complaint, and that's the outside. The walls geomerged into the ground feel...out of place compared to the rest of the map. What you've got is an elegantly structured masterpiece on the inside, and on the outside, you've got...some walls sticking out of the ground. I understand that you were being kind to the offense to provide some bloomin' cover, but you might want to consider a more original and interesting way to do that. As I'm neither of those, I can't really offer any cool ideas, but I highly suggest creating a more atypical approach to providing cover. Those are just some ideas. Again, very, very well made map. I wuvs it.
hi, thanks for nice commetns lance. Tbh i tried a number of different ideas oout for the offensive side. The walls seemed to work best. They dont look very nice but there was not much else that could have worked. thanks for comments guys