Resypture

Discussion in 'Reach Competitive Maps' started by spiderwaffle, Jul 4, 2011.

  1. spiderwaffle

    spiderwaffle Forerunner

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    Resypture

    Hello fellow forgers,

    Resypture is my first Forge Hub submission and first overall map submission. Usually I am very impatient when it comes to forging maps, so there are only a few maps I've created so far. However, I wanted to at least submit one map for people to experience and I personally felt this was one worthy for showing. I am able and willing to update the map for any reasons in the near future.

    This is an asymmetrical, medium-large sized map recommended for 4-10 people. Resypture is more meant for FFA gametypes but supports some team gametypes as well. Hot spots in the map occur usually in the main corridor and in the Lookout room...

    *Updates v1.1

    -Removed Fuel Rod Gun
    -Fixed Rocket Launcher placement
    -Shorter respawn of health packs
    -Few minor tweaks



    Weapons

    Assault Rifle x2 - 45 sec./2 extra clips

    DMR x2 - 60 sec./1 extra clip

    Spiker - 45 sec./2 extra clips

    Shotgun - 90 sec.

    Needle Rifle - 60 sec./1 extra clip

    Plasma Rifle - 45 sec.

    Concussion Rifle - 90 sec./1 extra clip

    Sniper Rifle - 120 sec./1 extra clip

    Grenade Launcher - 100 sec./4 extra grenades

    Plasma Launcher - 125 sec.

    Rocket Launcher - 150 sec./1 extra rocket set

    Needler x2 - 45 sec./2 extra clips


    Miscellaneous

    2x Frag Grenades - 25 sec.
    4x Plasma Grenades - 25 sec.
    3 Healthpacks - 20 sec



    [​IMG]
    [​IMG]Main Corridor




    [​IMG][​IMG]
    Shortview Area



    [​IMG]
    [​IMG]
    Lookout Room


    [​IMG]

    [​IMG]
    Side of Cave Garden (blue spawn)

    [​IMG]


    [​IMG]
    Main Hallway
    [​IMG]



    [​IMG]
    [​IMG]Secondary Room




    [​IMG]
    Generator Area (red spawn)



     
    #1 spiderwaffle, Jul 4, 2011
    Last edited: Jul 4, 2011
  2. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    Is it me or is there an FX filter? You should probably remove it. Most maps can't pull it off well and this one is no exception. Anyways, I like that you added some natural enviornment into your map as it makes the map feel more realistic and it adds a lot of creativity. Also, I saw in one of the pics that you have a rocket lawnchair in the 'Fixed' position. I HIGHLY suggest you put it to 'Normal' and place it on a pedestal of some sort. Players can't pick up the rocket launcher if it is in the fixed position when they kill someone. Other than that, this looks like a nice map.
     

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