Repulsion V2 Repulsion V2 was created by me (Stealthyhawk14). Repulsion V2 is a large map created at foundry. It is best for around 2-12 players. Repulsion V2 consist of two sides, the attackers(Left) and the deffenders(Right). Both sides are different but even. The Deffenders get a Sniper Rifle and the Attackers get a Shotgun. Both sides also get a turret and even weapons. What was changed in V2- In the second version i cut out a part of the wall in the middle, and i put the flags in the far corners. I also changed the oversheild area. I made different equipment and weapon placements and added/changed some other details. I would love any suggestions as to what to do to this map to make it better. After enough things that need to be changed i will start to construct a V3. Supported game types - All (Not so great for infection) Recommended players - 2-12 Weapons- 1 Shotgun (120 sec respawn) 1 Sniper (120 sec respawn) 4 Battle Rifles 2 Assault Rifles 2 SMGs 2 Spikers 1 Needler (60 sec respawn) 1 Brute Shot (60 sec respawn) 2 Carbines Equipment- 4 Frag Gernades 4 Spike Gernades 1 Regenerator 1 Power Drain 1 Oversheild (120 sec respawn) Download- Bungie.net : Community : Forum Topic Listing : Forum Reply Listing Pictures- __________________________________ Overveiws:______________________________________ Attacker Side Deffender Side _____________________________________________ New Stuff_____________________________________ Oversheild Structure (changed) Center Area Shotgun Ledge and Powerup Blue Flag Red Flag __________________________________________________ Small Changes/No Changes____________________________
this looks to be about a billion times better than v1 the map is neater looking and theres more map geometry to it the stair jumps are cool and the new window panels are great i also liekt he mancannon things around the flags
hey this map looks good. i saw v1 and that was nice too. good idea opening a center area. alot of unique stuff too 4/5/5
i like how u did the flag spawns and all... this map has a lot of good aesthetics in it... i like it i like the suprise box better now... good job... i wish there where action pics tho... but other than that it looks good 5/5 nice job game play seem like it would be really really good... i would dl but im out
Looks pretty nice il Download it to take a peak.. One question though whyd you leave the doors in the box itd look alot better without them and it seems as though you forgot to delete them or something?
WOW! You did a fantastic job improving this. Your last version was not very good but this version is incredible. You have made this map great. I just love all the aesthetic touches (flag spawn, br ledge, interlocked teleporters, amazing interlocking and geomerging) I like the overshield area and the bridge structure. This is a HUGE improvement, I love everything you changed! EPIC 5/5
thats exactly where i place doors etc to merge stuff into the ground. and i didnt forget them there, i just thought it looked kinda cool and would make it a little more unique. might take them out tho. idk
Great map. the flag man cannon things look really nice. you put in a lot of detail. its better than the 1st one. DL!
I have to say i haven't been on forgehub for a while but this is a great thing to come back to and i have to say you have earned a DL from me. I saw version one and it was k, but this tore version one off of it's hinges and threw it out the front door. I love the new bridge structure it looks great as well as the flag spawns.
I love your map. I like the way that the flag spawn is set up around the man cannons. One problem is that i got stuck in the concrete barriers. However you map has been broken by the forge hub breakers guild. click here for the video.
this map is a really good semi-symetrical map(at least by the looks of it) and the interlocking and gewomerging is just perfect. my only concern is the overshield spawn time. i dislike maps where the powerups respawn times are less than 180 unless its a mini game map or the map calls for it, but at least you only have an overshield and not an active camo as well.
this looks like an amazing map, definitely feature worthy. the aesthetics are wonderful with many great touches, and it seems to have great gameplay
Looks like a nice map, and the gamplay looks great. The interlocking is great and the geo merging added on to the map alot. I really like how you used the stairs, put them sideways and used them as steps, it was a great idea!. Lets see what the map reviewer says. Map Reveiwer: Overall:5/5 Aesthetics:5/5 Interlocking:5/5 Geo-Merging:5/5 Nice job you aced the test!
great job with the map. awsome look with the bridge structure, looking different from other designs iv seen. i aslo like the idea and placement of the flags. ill DL.
Ok nice interlocking. But it seems so empty in some places. Nice job with the boxes in the ground. Usually when people do that it comes out sloppy. But you did well
hey dude i downloaded this map a few days ago and i just played it yesterday. its pretty fun with ctf i played with 8 people and we all had fun. btw we shud make a map, cuz im bored 5/5 on the map
That is so awesome of a map, nice interlocking and one question, how do you make the objects stay up on a sideways on walls?