it's like chutes and elevators! awesome! I'm gonna dl cuz I love close quarters, and chutes, and elevators! YAY!!! 5 star!
Alwsome. I am going to have Tornament. Ckick on the link for details. Reward for first. All armor including Recon. http://www.forgehub.com/forum/member.php?u=12377&vmid=763#vmessage763
i like the elevator. it takes a lot of pactience(I think i spelled that right) to make a good one. good luck and ill see you later
sorry, i meant to post here a long time ago...but ya, i really liked the layout of the map, looks great for 1v1 or 2v2, great job on the elevator, looks like you put a lot of time into it, which is really important for a good map (the time part). Keep up the good work
This map looks very well put together. The interlocking looks great, and It looks fun for SWAT. I am about to post a SWAT map i made. I have another SWAT map that i need to add spawns to and another one that i just started. It will be interesting to see how they do. Anyways congratz on the awsome map, and i cant wait to play it. P.S. I have been trying forever to iterlock objects with map geometry, but i just cant get boxes to go into teh ground straight. I make a frame and all, but it just wont work. Send me a PM if you would like to help. Thanks
Map Name: Reprise Author:LXV Grizzly Reviewed By:Roche178 Enjoyment: 7/10 I found this map to be really quite fun the action never really stops there ended up being a constant power struggle between our two teams for the top floor.That said the top floor can be really overpowering and easily controllable which can end up being very annoying to the team below. Balance: 5/10 As I stated before the upper level of the map ended up being very easily controllable one team can just grab the Grav lift and camp up the top floor. There should be some more ways up maybe a stairs if possible. Also the top floor has lots more cover that the bottom floor. Durability: 7/10 There were only two small problems I saw with the durability of this map one is some spawn placements spawned me facing a wall which can be quite annoying. Also you can get stuck under the elevator it happened twice in our game it does not happen often but when it does you are forced to kill yourself. Aside from those minor problems the map held up quite well. Aesthetics: 9/10 The aesthetics in this map looked really nice due to your good use of interlocking but there was one thing I there is a wall in the hole that leads from the second to first floor that was used to fill a gap. Its a very minor thing that I barley noticed but it is enough to deduct a point. Originality: 8/10 I felt this map was original because of its use of an elevator to get from one floor to the next I rarely ever see this in maps especially a map that small map like this. Overall score : 7/10 I felt the map was really intense there is constantly a fight going on somewhere. I like how you put in an elevator it really makes your map stand out and you really put loads of effort into interlocking it. Although there are some areas of that map that I don't like such as the lack off cover on the lower level, The overpowering upper level and the spawns need work. Good job overall though I really enjoyed it.
thanks, for the great review, wonderful job, and you seemed to pick up on everything, ill try to even things out and fix those key points you noted. Again, thanks for the wonderful reveiw.