Regicide

Discussion in 'Reach Gametypes' started by Naughty Badger, Jul 25, 2012.

  1. Naughty Badger

    Naughty Badger Forerunner
    Senior Member

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    As I'm sure you know, Regicide is the new FFA gametype coming out in Halo 4. I have made it on Reach for a little preview of what we can expect. The gametype works best on maps supporting 2-10 players. The way it works is that whoever the leader is has a waypoint above their head visible to everyone. The scoring goes by intervals of 10 and you play to 300. Killing the leader is worth a bonus 10 points. Some settings are:

    Speed: 110%
    Jump Height: 110%
    Gravity: 150%
    Vehicle Use: Disabled

    Damage Resistance: 110%
    Shield Recharge Rate: 90%

    Primary: DMR
    Secondary: Magnum
    Equipment: Sprint/Evade/Hologram
    Grenades: 2 Frag
    Weapon Pickup: Enabled

    At the start of the game no one has a waypoint
    [​IMG]
    You always know where the leader is
    [​IMG]
    If players are tied for the lead, they both have waypoints
    [​IMG]

    Thanks! Let me know what you think!
     
  2. MacoroniMayorTOFU

    MacoroniMayorTOFU Promethean

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    I wish I could actually see some pictures of your map, they are all removed for no reason.
     
  3. Yellow Sausage

    Yellow Sausage Promethean

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    It's not his map (Sigh) Anyway this is a cool idea. I'd have to see how it plays before judging it.
     
  4. MacoroniMayorTOFU

    MacoroniMayorTOFU Promethean

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    Oh wow!! I feel like a derp. I was posting on another thread and the interenet brought me back to this page I thought I was still posting on the other thread. If anyone doesn't know what I am talking about just look at the first two replies.
     

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