You're certainly the biggest fan of Sanctuary I've ever seen. I think it speaks to your abilities as a forger that you can use the same map as a basis, but create two distinctly different map themes that both look equally immersive. Out of interest, how do some of the more rounded doorways and arches change combat encounters when compared to the more angular geometry in Outpost?
Thanks! I do enjoy the map but never intended for it to go this far haha. When it didn't make the cut for HCS originally because it didn't look nice enough I decided to update the visuals which is why there are two versions. I'm definitely ready to move on to another map at this point and work on an original piece. The arches changed some sightline but nothing too dramatic. If anything, Outposts sight lines were probably too open since there are 2 snipers so Refuge is better all the way around.