If you actually bothered reading my initial post you would've figured out the reason why I build this map. MLG Sanctuary and Sanctum are both more accurate remakes than my map, I won't deny that. The problem with those maps are that they use a lot of budget and objects. It's been a while since I checked but I'm pretty sure both maps only have a few thousand budget left. Those maps will never make it into matchmaking playlists the require 4-way splitscreen. With Refuge I tried to make a remake that is accurate (to a certain extend) and has as few framerate issues as possible, that's what differentiates it from other remakes I've seen. Also, I put the Sniper on the outside of the pillar because I think it's a better spawn-place than the original because it's a bigger risk to grab it. I didn't forget anything, it is as intended. Edit: I put up a new version of the map with among other things minor tweaks to killzones, Oddball spawns and the carbine ramps.