Remake Refuge

Discussion in 'Reach Competitive Maps' started by Overdoziz, Feb 25, 2012.

  1. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    If you actually bothered reading my initial post you would've figured out the reason why I build this map. MLG Sanctuary and Sanctum are both more accurate remakes than my map, I won't deny that. The problem with those maps are that they use a lot of budget and objects. It's been a while since I checked but I'm pretty sure both maps only have a few thousand budget left. Those maps will never make it into matchmaking playlists the require 4-way splitscreen. With Refuge I tried to make a remake that is accurate (to a certain extend) and has as few framerate issues as possible, that's what differentiates it from other remakes I've seen.

    Also, I put the Sniper on the outside of the pillar because I think it's a better spawn-place than the original because it's a bigger risk to grab it. I didn't forget anything, it is as intended.


    Edit: I put up a new version of the map with among other things minor tweaks to killzones, Oddball spawns and the carbine ramps.
     
    #21 Overdoziz, Mar 8, 2012
    Last edited: Mar 9, 2012

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