Heroic DLC Redeemer.

Discussion in 'Halo 3 Competitive Maps' started by Linubidix, Jan 31, 2009.

  1. _aj

    _aj Ancient
    Senior Member

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    Listen to me, punk, you and that other "bigshot" hype up this map for months and it sucks. Sucks. You bring exactly nothing new to the table. I mean it plays well, fine. The spawns work, fine. But there's nothing at all new. You appeal to the rampant idiots here with all the images which could easily be text and throwing around all these big names. "Oh thanks Bl00D, thanks chrstimafuckheadbrmn, big thanks Cosmic. ty to my testers, TDF, Barack Obama and Jesus as well!"
     
  2. Felipe dos

    Felipe dos Ancient
    Senior Member

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    Listen to me, amigo, you and that other "upstanding member" hype this map up for months and it totally meets the expectations. You bring back a classic feel to the table. I mean it plays great, fine! The spawns work, excellent! But there's also the refreshing feel of a symmetrical Halo 2 map. You appeal to all of the great people here with the images which could easily be text that you have taken time and effort to make, all for a post that goes above and beyond today's standards and expectations. You even take the time to give credit where credit is due.

    Parody aside, this is another great map from the both of you fellows. TSB told me you were aiming for a Halo 2 feel. SMG starts definitely deliver with the close-range combat commonly found on the ground between starting points. The ghost is kept in check by the limited range of vehicular movement, yet it is still a force to be desired. I was only able to play FFA tonight, and as I have seen, it is not a recommended gametype. I can't imagine why not. The spawns and flow were great. Usually people are attracted to higher ground, but the difficulty in landing on the center structure here kept movement consistent. The elevated pathways in the front do provide a vantage point on the rest of the map, yet not dominance over it.

    As for aesthetics the entire map is beautiful. I loved the blue glow underneath the ghost and horse shoe-like structure around it. The shield doors inside of fence walls appearing frequently throughout add a nice charm.

    To make an overall judgement I will have to play more games on this, but from what I played tonight it seemed lovely. Keep up the great work.
     
  3. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    Wow, there are some real haters out there huh. This may not be the best map evar, but its definitly sick. How can you complain about a no BR start when there is like two of them close by right when you start the game. Oh yeah aj, if your friends with some of Forgehubs "Higher ups", you might say, would you not ask them for help and ideas? Or maybe ask them to help test the map out? You know, if they are on your friends list, you really dont se them as a "higher up", just another friend who can help you with your map and give you some ideas. So with that said, whats wrong with them thanking the people who helped them with the map? Nothing. So maybe while your on this ban, you can actually play the map with some friends, if you have any, and see how good the map really is.
     
  4. Maestro Monk

    Maestro Monk Ancient
    Senior Member

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    Wow this looks like a great map and I will definatley dl and give it a try. BTW you said it not to play CTF but in the sniper crossfire the guy is holding a flag...lol. O well. Like a said a great map (from the pics) and congratz on the feature you really deserve it.
     
  5. itzHavey

    itzHavey Ancient
    Senior Member

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    All i have to say is wow..this is one of the most creative and cleanest maps i have ever seen. Im sure the gameplay is going to be great on it also. I really like how u did not over power the map with weapons also. This will defiently be a download from me 10/10!!!
     
  6. The Number 0000

    The Number 0000 Ancient
    Senior Member

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    This is a really great map Linubidix and Silence. I've had it on my Xbox for a week now, and it's already produced much fun, and you were right, it does surprisingly play well on Shotty Snipers. It plays well on pretty much anything. Great interlocking and merging. Congrats on the Feature both of you. I hope to see more. Keep Forging.
     
    #66 The Number 0000, Feb 27, 2009
    Last edited: Feb 27, 2009
  7. GCLimited

    GCLimited Ancient
    Senior Member

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    10 Plasma Grenades no offence but that would realy bug me all the time its just something i recomend changeing :D
     
  8. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

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    Comments like these are not necessary. Please download the map and check it out before you complain about it. The map uses all of foundry and the grenades are spread out very well.
     

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