hey guys here is my v2 of the recon plane. this has also a drop pod but this has a swicht that gets the wartough to o down to the drop pod station enoy here is the front of the ship: here is the back side of the ship: here is room 1 of 4: here is room 2 of 4: here is room 3 of 4 here is room 4 of 4: here is part 1 of the hanger: here is part 2 og the hanger: now the swicht and how it works: first take the power op: and than this happens: than go trough the teleporter: and there it comes: if you want to download it than click on this link http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=76620298 and here is me
a good ship but the armory is a bad idea. they are rarely a good idea. i suggest taking them out and replacing those rooms with something else. 3/5
I agree with Max, there are TOO many armories. That drop pod thing is pretty cool, though. I like how it's switch powered. You should probably touch up on the neatness, I see some gaps in the floor, but that may be due to the fact you're using walls as floors, and they tend to move after you save. Also, fix the picture showing the first room. IT'S FULL OF FAIL.
Dude, love the reference. It seems a little too fully-loaded though. Ease up on the power weapons, eh?
Its a good idea i think as u posted it in the asethtic section the outside ould look smoother with a nice bit of merging. Its got potential
It's a reconnaissance plane, a plane which scouts for an army. It's going too be stocked full in case something bad happens.
Great build. Just that the weapons are 2 by 2. I don't like that at all. Other than that you're map looks great.
I'm with him. If it's a Slayer map, BAD IDEA. Whereas if it is an Infection map, it's OK. I love the Drop Pod man, that's pretty cool
i think you should only replace one rocket launcher with another weapon (an assaukt rifle, a pistol, an SMG, ETC) good map down loading soon.
It is very well constructed but it doesn't really look like a plane, mainly because it has tiny wings. I would suggest adding more on the ground to turn this into a non-aesthetic game, because otherwise I have no motivation to download this from the screenshots.
i say this to people all of the time, you can't judge a map by it's looks. it has to play nice and be fun with the whole group.
It's an aesthetic map in the aesthetic maps section. It looks alright, but it could use some more work.
good ship, but you should consider interlocking your pieces. it justs adds to the smoothness of the map, especially on the floor. a smooth floor is the desiding factor in a map for me.
it'd be nice if you could make an escape pod out the boack or somthing like ASC67 and i were trying to make.....