Reach's potential for Amazing Custom Games!

Discussion in 'Halo and Forge Discussion' started by MetaWaddleDee, May 4, 2010.

  1. Moxus

    Moxus Ancient
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    My understanding is that Halo 3 maps only included certain weapons in their coding, probably as a space-saving measure to ensure that map files weren't unnecessarily loaded down by excess code. Which makes sense: forging wasn't expected to take off the way it did, and so only the weapons a given map called for were really needed to be included. However, this means that if a weapon that wasn't in a map, like say the Plasma Rifle, was called on by a game-type for spawning, there'd be errors, or, more than likely, a crash. So, non-ubiquitous weapons were excluded from game-types to prevent such glitches. Now, since in Halo: CE all weapons were included in all map files, I'm not sure why Halo 3 was any different, but that seems the most pertinent reason.

    -=Moxus=-
     
    #41 Moxus, Jun 13, 2010
    Last edited: Jun 13, 2010
  2. Matty

    Matty Ancient
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    They said in an ODST interview that weapons take up a ridiculous amount of strain on their codes and stuff, which is why they axed a few for ODST and also why Halo 3 maps only covered so many. I guess it's understandable but it would be good if we could choose before booting up the custom game / forge lobby which weapons from the bunch we were going to limit ourselves to?
     
  3. BloodBender97

    BloodBender97 Forerunner

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    Ideas:
    *Mixed Gametypes(Invasion)
    *Allow Certain or no Armor Abilities
    *Covy, Spartan, Mixed, or Invasion slayer(FFA or Team Invasion)
    *Plasma grenade starts
    *Switch default weapons with a certain set(like in Halo with Human, Alien, etc.)
    *Weapon start(Not just certain weapons like in Halo 3, but all)
    *Halo 3 style shield system, Halo 2 style shield system, Halo 1 shield system, Halo Reach shield system
    *More infected count in Infection(75 percent instead of limited at 50 percent)
    *Seperate custom powerup settings(specified by gametype or forger and/or seperate settings)
    *More ideas soon
     
  4. Spicy Forges

    Spicy Forges Ancient
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    First spawn traits: would be very helpful for Me and steves regeneration gametypes.
     

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