R-tillery

Discussion in 'Halo 3 Casual Maps' started by B3NJ4M1N08, Aug 26, 2008.

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How would you rate this for a 1st post Map?

  1. Excellent

    11 vote(s)
    68.8%
  2. Good

    3 vote(s)
    18.8%
  3. Fair

    1 vote(s)
    6.3%
  4. Poor

    1 vote(s)
    6.3%
  1. Cosmic Rick

    Cosmic Rick Ancient
    Senior Member

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    Great first map post, sir.

    The only issue I see is that if only the VIP gets points for killing people, why have multiple wraiths? I feel like it's a touch excessive and would lead to some griping... unless having multiple wraiths really REALLY helps the balance of the game by giving the attackers multiple (incorrect) targets.

    Seems like a great, original, little gametype, though.
     
  2. B3NJ4M1N08

    B3NJ4M1N08 Ancient
    Senior Member

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    About the custom power up and OS. Those are there so the spotters can identify their wraith that they are directing. Ex: A spotter sees the red OS and calls out "Red gunner, aim further left", etc.

    Hey Cosmic Rick, glad you saw my 1st post ^_^. To answer your concern, The VIP isn't the only one who gains points, he just gets two points for every kill instead of just one. That's why it's important to keep the VIP protected because he earns double the points. The rest of the defenders can still rack up points by doing their job but they only get one point per kill. The multiple wraiths do help to throw off the attackers so I did find them helpful to the balance of the game. Sorry if my post was jumbled up a bit but it says all of this in there. Thank you both for your comments and I hope to release a V2 of R-tillery that features more scenery (as a lot of you suggested) and a sequel to the map located on Avalanche. I may need help on the sequel as far as balancing goes so I'm looking to the testers guild for help there. Thanks!
     

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