My friend and I made a p.o.s map on sandbox. Its a puzzle map where people have to progress from stage to stage. In each stage if the player fails he will probably die. I was wondering how to set up the gametype/spawning so that when the player dies he respawns inside the room he dies in, and not at the begining of the puzzle.
I dont think you can do that. I wan't to make something similar for my asset map but I honestly dont believe its possible. If you work out way, movable objects over the spawn points might work.