(Click to view larger image) Link to Multi Sandbox V1 Link to Multi Sandbox V2 Link to Quaternary (Multi Sandbox V3) This is Quaternary, a Multi Team based map placed in the SkyBubble in SandBox. There are Four Bases on this map: The Blue Base, The Purple Base, The Red Base, and Yellow Base (Yellow Base has no color and is really dark). There are two versions of the map, a normal version for teams and a version just for FFA. Download Quaternary Download Quaternary FFA Here are the Game Types for the normal Quaternary: - Team Slayer (Two teams of 4) - Multi Team Slayer (Four teams of 2) - Team CTF (Two teams of 4) - Team Odd Ball (Two teams of 4) - Multi Team Odd Ball (Four teams of 2) - Multi Team Mosh Pit (KotH) (Four teams of 2) - Multi Team VIP (Four teams of 2) Here are the Game Types for Quaternary FFA: - Slayer FFA (No teams 8 Player FFA) - OddBall FFA (No teams 8 Player FFA) - Mosh Pit (KotH) (No teams 8 Player FFA) Even thought the map is set up for these GameTypes, I have not been able to test any of them... If you would like to help test the map, then tell me. I do not have to be there but I would like to know how the game plays (problems with too many people for certain game types and things like that). The reason why I can't test the maps myself is because I don't have very many people on my Friends list who log on anymore... Weapons on Map: - 4 Brs (10 second) - 4 Carbines (10 second) - 1 Mauler (Drop Spawn 120 seconds) - 4 Plasma Grenades (60 second) Here is a horribly created over view of what the map looks like: As you probably saw from the over view, the Map is completely symmetrical (it has four lines of symmetry) so... I am only going to be showing you one base (because they all look the same ...) What the Bases look like (Example used was Purple/Pink Base): Overview of one of the Bases: Carbine Side of Base: Br Side of Base: Back of the Base: Inside the Base Tube (Plasma spawn): Main View of the Base: Entrance to the Tunnels of the Bases/map (also Br and Carbine spawn): Walking into the Tunnels: Okay, enough of the pictures of the base and now for pictures of the center (not many though...) Overview of the center: A closer picture of the Center (Mauler spawn): Also, here is a close up of what the custom power up looks like on this map: (What color does that really look like anyway?) Map created by Cyan Laser Download Quaternary Download Quaternary FFA Thank you for reading my post and tell me what you think Also, the main difference between each map: Multi Sandbox V1: No Interlocking Multi Sandbox V2: Notice the slight incline that was impossible for me to fix... (I messed with it for 3 HOURS... it was perfect, I saved it and started over, but it always had a slight angle no matter what... if you know how to fix this please tell me...) Quaternary: Fixed the angle with Stone Bridges!
nice simetrical map it seems good for teratories and koth. The look is well rounded nd i like the undreground tunnal idea. ps: i like v2 better
The only difference Between the V2 and V3 is that there is no jump (or what ever you want to call it) on the basses and the Wall corners in the center are lowered. What part do you not like?
Well, this map looks great in terms of architecture, but te weapon variety is very dry in my opinion. Do you think people are realy going to be willing to fight over a mauler in the middle? I know everyone hates power weapons, but without some big ass weapon on a map for everyone to be scared of, it gets boring real quick. If it was an MLG map than it would be ok, when its not, well its quite boring. 2.5/5.
Hey man very nice map, I love the symmetry and the layout. This map is amazingly forged, 5/5. Reminds me of my Enclose map. Great job.
This map looks really good. I agree with The Boris Way in that it needs more weapons, cause 9 weapons seems like not enough for a map of this size. Other than that, I would make a structure above the mauler spawn, giving more of an incentive to go there.