Quadrivium

Discussion in 'Reach Competitive Maps' started by doorcounty, Feb 11, 2011.

  1. doorcounty

    doorcounty Forerunner

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    Good Morning Community, this is XxdoorcountyxX bringing you my new map

    This map was built for a fast paced game with good flow. Teamwork is essential when playing Quadrivium. Skill and tactics will always trump luck unlike the multiplayer maps from bungie.

    This game can either use a slayer gametype or my "Halo 3 Slayer". If my Halo 3 Slayer is used it brings back a lot of the skill and tactics used in Halo 3. If regular slayer is used then my map allows new dimensions to be explored with the jetpack to make it feel totally different.

    This map is currently set up for any slayer based game, but with a little configuration it can be redifined into any gametype wanted. Depending on time I might be able to edit this map with added gametypes, but considering I am extreamly busy and I usually spend 10+ hours per map.

    Weapons list: Plasma Pistol x 2, Shotgun x 2, Spartan Laser, Sniper, Needler, Rocket Launcher, Cuncusian Rifle, Gravity Hammer, DMR x 3.

    Pictures:

    [​IMG]
    Overview of the map looking from the blue side platform, easily accesed by red with a mancannon to prevent camping.

    [​IMG]
    Ramp leading up to blue base from center island

    [​IMG]
    Platforms that allow for quick travel across map

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    Interior of center island

    [​IMG]
    Basement of blue base with lift for easy acess to the main floor, red also has a basement area including a lift to the main floor.


    Well, thats pretty much it. This map was meant to party on with friends late friday night. There is nothing fance about this map that allows for pure fun and fast play.

    I hope you enjoy the expirence just as much as I did.

    Watch for my invasion map. After 30+ hours I think I finally have figured out how to make everything come together.
     
  2. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    Cool map, I like how you incorporated rocks into your map. I also like how you made a big gap with water below. The grav hammer is cool, I like how you put it behind shield doors to make it look aesthetic. But one thing, if it's in a fixed position, some people might not like that, seeing as they won't be able to pick it up after they have killed someone. Maybe try finding a way to better utilize the hammer. Just my opinion though, good work. Oh and btw you need to fix your thumbnail IMG, or you could get in trouble.
     
    #2 Eightball, Feb 11, 2011
    Last edited: Feb 11, 2011
  3. Hogframe

    Hogframe Ancient
    Senior Member

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    Is there anything stopping the Hammer guy from just camping in the shield doors?

    There don't seem to be any other CQC weapons on the map, and the shield doors don't seem to have any gaps through which you could toss a grenade. What's more, I'm pretty sure a Hammer can damage you through a shield door.
     
  4. Ociee

    Ociee Forerunner
    Senior Member

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    If you read the weapons list, you woulda seen it has two shotguns.

    On the map, it looks pretty good for a first post, I mean this is as good if not better than most maps we receive here. While the shield door thing might be some what un-balanced it would be by just a tiny amount, I mean who would sacrfice themselves to the the almighty hammer god while he is in his realm (The shield doors) I actually like the shield doors they look like glass :)
     
  5. neverendinghalo

    neverendinghalo Forerunner
    Senior Member

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    Dude Your map made it onto Team0Phianys Youtube Channel episode 50 pt 2 good job on that and the map

    the map is beast but sadly i dont have a hard drive and so i just put your map in my favorites on my computer and my brother has a hard drive on his xbox so ill just go to his house and get it from there because my Bungie download limit and ill just have to wait but ill definatley make sure to get this map


    but back to the map from the vid on Team0Phanys channel it looks like one of the best maps ive seen in Halo Reach so far :)
     

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