Pro's Nest made by Rest in Pieces gametypes: TS, koth, ball, hh, stp, ctf (3-flag) For the record, i can't get the koth sequence to work, and oddball is supported but will never be recommended. I designed this primarily for Team slayer and CTF Description: First of all, it is only called "Pros nest" because this map is purely inspired by Rat's Nest, or Muraphobia, and plus 'pros' is the best word that rhymes with 'crows'. I've thought of this since halo 3 and it finally became a reality. This map has onslaught-like symmetry, and the room structure consists of a room for both team bases, connected by two 'like' rooms [regarded as "Abstract" and "Plain"] and also connected by a hallway on each side of the bases (green and yellow) that flow from end to end, and finally both sides are separated by a large middle lobby Describing the rooms might not have made sense, but you'll understand when you see the screenshots. Weapon Set: DMR x10 NR x4 Rocket Launcher x1 (Top Mid; Dropped; 1 clip/178s Armor lock x2 [11sec] (at the bottom; inbetween the base room and abstract/plain room) Sprint x2 [1sec] (up top at the middle of green/yellow hall) Health pack x4 (2 on each side) Callouts (the best i could think of) Blue Base Red Base Blue Abstract Red Abstract Red Plain (Blue plain is exact same) Middle Lobby Green Hall (facing blue side) Gold Hall (facing red side) The inside of Rat's Nest has always been my favorite to play in, so the inspiration came instantly Download here if u missed the 2 top links Please give me feedback about the frame rate, because that is my biggest fear right now Added after 2 minutes: and someone please give me a legitimate reason my thumbnail won't work. I sized the screenshot down on photobucket, i put in the direct link, idk wth is wrong