I have found 2 problems with my map for the compatishon 1. spawns are not working as they shod basically when territory 1 gets taken attackers shod have there spawn points moved fowerd. after dieing attackers can spawn there with out territory 1 being taken.I have no idea how this system works can some 1 exsplane 2. the game type I have made dus not give each team there own abilities i.e attacker have infinity ammo or defenders have shields. all properties go with the base properties how do I stop this. thanks
I had the same problem when i was making my map - i cant remember which one worked out of the suggestions on the link but heres the replies I got - http://www.forgehub.com/home/index.php?topic=3467.msg45327#msg45327 - this question gets asked quite a bit. Naby a new thread about spawns is needed (unless its already done) - just a suggestion
Well, to answer your first question, you need to change the spawn point's orientation to either "Attacker" or "Defender" for a 2-team game. You can go on and on up to an 8th team; just remember to change which team it is set for. You can change this by hovering over the spawn point in Oracle mode and hitting "X" while the cross-hair is green. Then, change which team it is for under the first option. All spawns are default-set to "Neutral".