He's watching you. What is Predator? I've always thought Predator was underrated. For those of you who don't know what it is, it's a game that captures the predator alien quality from the movies: Predator, Predator 2, AvP, and AvP 2. Quite simply, the zombie has good camo, is fast, can jump high, and has low health, while the humans have no shields, no motion tracker, and are poor jumpers. Gametype Specifics: *Note that the humans are the zombies and the zombies are the humans. That's the only way the gametype works. -Time limit: 10 min -Everyone has 1 life per round Spoiler I personally like this because it gives you a chance to see what everyone's up to when you die. Plus it's pretty funny being able to see/hear peoples' reactions Actual Human Traits: -Damage resistance: 50% -No shields -Shield recharge rate: Normal -Health recharge rate: 200% faster -Damage modifier: 150% -Weapons: Assault rifles and pistols -Unlimited ammo: Disabled -Speed: 100% -Jump height: 75% -Motion tracker mode: OFF Actual Infected Traits: -Damage resistance: 50% -Normal shields -Shield recharge rate: 150% faster -Health recharge rate: 110% faster -Damage modifier: 300% -Melee modifier: 300% -Weapons: Energy sword -Unlimited ammo: Enabled -Speed: 150% -Jump height: 200% -Equipment: SPRINT (unlimited) -Motion tracker mode: Enhanced -Range: 75 meters -Good camo Tips Click spoiler: Spoiler Humans -Stay together and use teamwork. -Don't be afraid to waste ammo! You'll wish you had when you're stuck watching others play. Predator -Mess with their heads! Have a little fun, circle around them, push fusion coils off of high ledges, assassinate. -Don't go towards the huge crowds. As obvious as this might seem, some players still don't get this even after their 3rd or 4th time playing.. Pictures! It may look a bit messy because, well, that's how predator maps should be (at least imo) Here's a gif of the speed reducer: Gameplay Pics: In case you missed it: Download Predator v3.1 Download Ninja v3 Enjoy! (feedback is greatly appreciated)
First, I see Predator and ninja in the same sentance. Then, I see the vanguard with 1000+ posts who made it... This is gonna be sick... After reading the post, I return to state that you permitted a high resemblence to the generic Predator gametype. My question is, what sets it apart? I mean, it obviosly plays better, but that's it? It seems far too similar to the others, thus missing a longsight degree of originality, but it still looks like it plays amazingly. I'm not saying that this doesn't look flipping spectacular, I'm just saying I was hoping for something a little...*thinks*...better. 7/10 (PS: I was first download...awesome) -Flamingo
All I can say is Wow. This map was clearly and thoroughly thought out. You did an amazing job creating a predator game (nice idea by the way). Just one thing you need to fix. Jumping. The humans have 75% and the predator has a whopping 200%. I don't know if you know this, but in Halo, the higher the gravity, the heavier. If you were trying to have humans horrible jumpers and the predators amazing jumpers, then you need to swap the gravity percentages from 75% to 200% for the humans and 200% to 75% for the predators. And once again, nice map! ;D Until next time, -MattV01
@Confused Flamingo Lol as much as I enjoy positive feedback, please don't base the map quality off of the poster Had to say it Anywho, what makes it unique? Well, I can think of an answer in two ways.. First, gametype: Predator has sprint Assassinations New camo (more difficult for predator) Pistols instead of assault rifles Second, map: Humans can reach most (if not all) the areas on the map that the predator can reach, as compared to the other predator maps that only lets the predator reach high spots What does this do? The predator has to watch his back too Did that answer it? @MattV01 I think you're thinking of player gravity not jump height Edit: Made this:
I think I get it now, and I think I see where you went with this. It IS different, I just had unfair expectations. Sorry 'bout that, man, and good job! -Flamingo
No problem. Thanks! Has anyone else played this?? I'd like a bit more feedback on gameplay. I mean I spent a good month and a half getting this forged, tested, and finally posted. It's a shame that maps that have so much effort put into them go down the list because people don't reply..
yeah... Black Ops stole most of my Halo playing friends too... I remember playing predator in Halo 3 and I loved it so I hope I can get my friends back long enough for a game of this...
You definitely should! stupid black ops, I don't even have it yet, but i've played it. **** zombies was pretty fun. Anyways, well doesn't anyone have comments just from the post? ... maybe I should come up with questions. I think that will help.. okay, soo: -Do you like the speed reducer? -Have you played Predator before? -How do you like the layout? Is there enough cover? -Is it too random? Do you think there should be a more specific theme? And just something random: -If you've played Predator, what do you like most about it? I realize these are mainly opinion-based, but I think they can help me determine a nice layout if I make another predator map.
I like the map a lot but in my humble opinion I think you could add a little more theme into this. I'm all about the intensity of a game, and this one had solid cover, but it also felt a little open, not very ninja-predator like. What I loved about predator was playing in the winding hallways and darkened corners, with less time to react to your opponent. Just something you should try out on your next one.
Thanks, that really helps. Windy hallways, I like it. I played the original and I thought it was really fun, except it had too many camping spots. I'll definitely work on that