Power Plant

Discussion in 'Halo 3 Competitive Maps' started by TheToxicity, Aug 29, 2008.

  1. TheToxicity

    TheToxicity Ancient
    Senior Member

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    Power Plant
    created by Dark Snip3r16

    Supported Gametypes:
    2-4 Player Slayer
    3v3 Team Slayer

    I'm posting this map for another person, I can't describe it as well as the creator could.

    Side Overview of Power Plant.

    [​IMG]

    One of the main spawns.

    [​IMG]

    Corner Tower (shotgun spawns at top) and a tunnel that leads into Sniper bunker.

    [​IMG]

    Health regenerator platform (shield doors stop incoming fire).

    [​IMG]

    Sniper Bunker

    [​IMG]

    Download Power Plant
     
    #1 TheToxicity, Aug 29, 2008
    Last edited: Aug 29, 2008
  2. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Looks like a well put together map, im guessing 2v2?
    anywayz looks good and i like the wall corners rounding off that corner!
     
  3. TheToxicity

    TheToxicity Ancient
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    Yeah, like I said, I'm posting this for another person, he should be replying tomorrow, hopefully with a map description, for those that need to hear more before they download
     
  4. RaBBiiTTT

    RaBBiiTTT Ancient
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    Ya this map looks fun. Almost all structures have creative designs. Nice map.
     
  5. Dark Snip3r16

    Dark Snip3r16 Ancient
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    Thanks

    Yo thanks a lot for posting my map... I like how you posted it and plzzz add more comments to this map this is one of my best maps so I NEED DOWNLOADZZZ!!!
     
  6. Phreakie

    Phreakie Ancient
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    all these things add a nice touch to the map except for the fact that they seem a little too spread apart from each other.
     
  7. Savagesound

    Savagesound Ancient
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    I lve the bases and this map remindes me of saffire because of all the shield doors, whitch the only prblem i have is the curved double boxe area sourended by shield doors where if you play oddball just camp there and same with the sword just camp there.
     
  8. TNF

    TNF Ancient
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    This map's layout deserves a feature. While playing on this map on a 2v2 I had many BR fights, and it wasn't distracting to get around the map. A few questions though:
    1. Did you use spawn areas, it didn't seem like it?
    2. Why did you use shield doors in the curved out aesthetic piece from the wall? It looks great and would be good for shooting from without the shield doors, I know it's meant for a safe spawn point, but still.
    Otherwise, for the map I give it a 5/5 for what you recommended it for. I liked the game play, even though the map is smaller than most you see, it works out. Not for a 4v4 though, good thing you only told me to do a 2v2. I think you have some great forging potential, as far as making fun maps, that look good at the same time. And I hope you can make a map that's maybe uses all of Foundry next time, I'd really like to see that, Nice job, 5 stars on the most, edit it a little bit, shadow cover, etc., and you've got a great 2v2/3v3 map.
     
    Pegasi likes this.
  9. seamonkeymadnss

    seamonkeymadnss Ancient
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    This map is probably the best slayer map you've made yet sniper. So how'd that part that I geo-merged in the center work out for you?

    EDIT: I second that featuring request.
     
  10. Enigma™

    Enigma™ Ancient
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    Very neat and organized. I like how everything is smooth and interlocked. But to me it seems like aside from the walls or boundries of the map the center or more of the inside looks a little empty. I may DL to explore some more of it because it looks very interesting and different.
     
  11. Oakly HiDef

    Oakly HiDef RivalMass
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    Please dont spam the posts with useless comments. Read the news talking about this on the front page.

    This map is very well interlocked and takes on a new approach to forging. Shapes are rounded and objects are merged to give a diffenent feeling from the usual foundry maps. The bases are interesting and pretty balanced. (sniper bunker has fusion coils)

    An overview would be nice but it seems to me that the shotgun in the regenerator area would be impossible to defeat. I hope this isn't much of a problem but if it is then you should add some plasma grenades or a powerdrainer on the map to counter it
     

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