Point System

Discussion in 'Reach Gametypes' started by SmartAlec13, Sep 22, 2010.

  1. SmartAlec13

    SmartAlec13 Ancient
    Senior Member

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    Point System
    Slayer - 2-12 players - FFA or Teams - Competative

    Point System is a gametype I got from the whole "Credit" thing, where you get extra credits for doing style kills. Point System is essentially that. You kill people to gain points. But you gain a few bonus points for killing with style, like sticks, assasinations, ect. The following scoring metrics are:

    Kill: 10 points
    Death: -5 points
    Suicide: -5 points
    Betrayal: -5 points
    Leaderkill: 2 points
    Headshot: 2 points
    Pummel: 2 points
    Assassination: 5 points
    Splatter: 5 points
    Sticky: 2 points
    Spree: 2 points

    So those are how points are assigned. There are some other game options that may be helpfull to know.

    -The score is unlimited, but the time limit is 10 minutes.
    -Respawn time is 5 seconds, but for 2 seconds you have 300% shield resistance. This helps prevent spawnkilling.

    That is all you need to know about Point System. It is a fun Slayer variant, for those who enjoy a creative spin on regular competative slayer. You can always edit the options and loadouts. The main focus is the scoring. Have fun, download comment and rate please!
     
  2. Dabobyjoeson

    Dabobyjoeson Forerunner

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    I like the theory for this gametype, i just wish i could get enough people together to try it out
     

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