Please help with angled walkways

Discussion in 'Halo and Forge Discussion' started by Star iz Legiit, Apr 21, 2009.

  1. Star iz Legiit

    Star iz Legiit Ancient
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    I need for someone that is very experienced or at least knows what there doing to teach me how to make floating angled walkways. WHat I mean by this is walkways that are floating and that that are angled up or down as in most maps. I know how to do just about everything except that. SO if you could possibly send me a message on here or Xbox right now, that would be great.

    Here is one picture of the map I am making.
    [​IMG]
     
  2. GR Nightmares

    GR Nightmares Ancient
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    Uhm... this is so simple... ae you kidding? on one end it should be one box up, and the other 2 boxes up or whatever height you want...
     
  3. Star iz Legiit

    Star iz Legiit Ancient
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    No, I mean like way up in the air where boxes cant get to, how do they get it so perfect
     
  4. theheat

    theheat Ancient
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    If your bridge can reach from the low point to the high point there is a very easy way to do this;

    Place a bridge so that an edge touches slightly passed the high object's edge. Make the other edge of the bridge placed on your lower object. Make both your low and high objects to Spawn at Start: No, Respawn Time: 180. Make another bridge, place is perfectly under the guide bridge you set down, line it up, save and quit. Done.

    If 1 bridge can't make it across then you may want to do the same thing but make a guide object in the middle of your soon to be ramp and do the same process twice.
     
  5. S4W04

    S4W04 Ancient
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    hold+save+quit=win
     
  6. Jpec07

    Jpec07 Ancient
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    S4W04, you're no help at all.

    Star, if you still need help with it, I'm gonna be jumping on live in about an hour: I'll walk you through it, if you want.
     
  7. What's A Scope?

    What's A Scope? Ancient
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    I think that you mean a ramp. Correct me if I am wrong.

    Set up your guides. You need to know how much you want a ramp to be interlocked with both objects. For the top, my preferred amount is a window panel's depth. To get that, push a box against the object where the ramp will lead (much like making a guide), and set the original object not to spawn at start. Push the window panel against the guide to create a new guide. Then push another box against the window panel so it is similar to a sandwich. Delete every guide except the final one

    Now you need to know how high each end of the ramp will be. Place a box on top of the bottom of where the ramp will be and the the top. So if the ramp connects two double boxes, put boxes on top of those. This makes the top of the ramp equal to the top of where the ramp will be, and at most, it will be equal to the top of where the bottom of the ramp will be.

    Create a guide for the side of the ramp, thus making 4 guides.



    1. Depth of the interlock at the top (used window panel)
    2. Height of the top of the ramp (placed box on top of top box)
    3. Maximum height of the bottom (place box on top of bottom box)
    4. Side guide
    It will look like:

    2
    _
    |1|
    ------3
    -----|_|

    The numbers indicate the guide location.

    The top of the ramp will fit under guide 2 and pressed against guide 1. The bottom will be under guide 3. The whole ramp will be pressed against guide 4.
     

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