Perimeter V3.1

Discussion in 'Halo 3 Casual Maps' started by a pmp nmd slkbk, Jul 27, 2008.

  1. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    Back in the old ruins of the Spartan training planet, Reach...... an abandoned facility in sector 3, was a training simulation. this simulation was designed to prepare for close range combat situations. After the Destruction of Reach this simulator was blown off of the planet and it crash landed on the Forerunner structure known as Halo. The last Spartan left, Master chief and his small team of marines, happened to come across this simulator, Hopefully, they will be able to use this simulator to help them overcome the viscous new parasite, the Flood.

    Version 3.1 of the map series...Perimeter. Made by a pmp nmd slkbk, Dthen, and Trio Enzyme

    The playing fiel is slightly smaller and the layout is different

    The last few versions had bad weapon spans and times of spawning....so i spiced it up a bit

    This map contains

    1xSniper rifle (1 spare clip 60 sec respawn)

    5xBattle rifles (2 spare clips 30 sec respawn)

    1xMauler (no spare clips 60 sec respawn)

    1x Carbine (2 spare clips 30 sec respawn)

    1xNeedler (1 spare clip 60 sec respawn)

    2xSMG (2 spare clips 30 sec respawn)

    1xMagnum (2 spare clips 30 sec respawn)

    1xPlasma pistol (30 sec respawn)

    1x Plasma rifle (30 sec respawn)



    Plays well with 3-4 Free for all and Team doubles


    PICS


    Overview 1
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    Overview 2
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    Sniper spawn
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    Back alley left
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    Mauler spawn
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    Back alley right
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    Stairs right side/Carbine spawn
    [​IMG]

    Left side stairs/Ledge and Plasma rifle spawn
    [​IMG]

    Left side upper level
    [​IMG]

    Right side upper level
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    ACTION SHOTS

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    This is a ninja ledge...youre supposed to be able to get there
    [​IMG]

    [​IMG]

    The map also has a special asthetic feature that involves a rotating gravity ift (Found by Swordscar)
    Here is a slide show of it working (the shield doors where removed so you could see it better)

    SLIDE SHOW OF ROTATOR
    the only thing is that the rotator doesnt always work in customgames...itbe because of lag or the grav lift and shield door interference...


    Dowload Perimeter V3.1
     
    #1 a pmp nmd slkbk, Jul 27, 2008
    Last edited: Jul 27, 2008
  2. drak

    drak Ancient
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    eeeh...pmp ur awesome, but this shouldnt be perimiter v3, yet another map...doesnt remind me at all of perimiter!
    5/5 though
     
  3. monk sausage

    monk sausage Ancient
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    seems like a good map, the rotating gravlift is awesome, keep making maps...
    BTW nice interlocking and great ideas ill dl 9.7/10
     
  4. Speed-e-cake

    Speed-e-cake Ancient
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    The double boxes used for the ground look like they're interlocked sloppy but it looks like it would play good with a small party.
     
  5. Murdock Sampson

    Murdock Sampson Ancient
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    Wow looks good. 9/10. nice interlocks. and i like the second level thing.
     
  6. Smeagle

    Smeagle Ancient
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    This reminds me highly of Aeron<---Good Thing
    Anyways, I ****ing love the rotating grav lift.
    It seems like you really wanted to integrate a switch into it.
    Its also very smooth.
    Great job.
     
  7. DrAyMeHr

    DrAyMeHr Ancient
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    nicely made, very smooth, plus i like arenas so a big 4.5/5 for me! im gonna play this with my m8s 2moro.

    Interlocking = flaweless
    Design = Niiice
    Aesthetics = Oo looks great
    Stuff = rotating grav lift? gots to see that
     
  8. Dr. Chombie

    Dr. Chombie Ancient
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    all i can say is wow. this is a very nice map. its very simple but it has the look as if the gameplay would be fun. a couple boxes could be interlocked a bit neater like the ones on the floor but overall very nice. 4/5
     
  9. zombiphobia

    zombiphobia Ancient
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    the cracks on the floor make the interlocking look sloppy but other than that its a great map 5/5
     
  10. Silent oo death

    Silent oo death Ancient
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    the only note-worthy thing of concesquence that I can see is that the interlocking is slightly choppy which could be fixed with a little patience. Otherwise 7/10
     
  11. FordCalvin

    FordCalvin Ancient
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    looks like it would be good for small parties and has some nice interlocking there i would give it a 8/10.
     
  12. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    thank you glad you like it.....
     
  13. KratosAurion777

    KratosAurion777 Ancient
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    This map looks really good, and I imagine that Team Doubles would be pretty fast-paced on this map. 5/5. Great job!
     
  14. EGP

    EGP Ancient
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    Yes, I agree team double would be cool on this map. Multi-Flag too great map 8/10
     
  15. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    thank you...although i thought that multi flag would be too small for this....so i didnt make the gametype...but maybe it would =P
     
  16. xTuOx SN4K3BYT3

    xTuOx SN4K3BYT3 Ancient
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    This looks like a fun map with really good use of interlocking, it has my DL 9/10
     
  17. Alien Emperor

    Alien Emperor Ancient
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    cool nicely done and a good story line to boot.
     
  18. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    thank you it took me a while to think that up too =]
     

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