Perimeter V2.1

Discussion in 'Halo 3 Casual Maps' started by a pmp nmd slkbk, Jul 3, 2008.

  1. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    Perimeter V2


    Back in the old ruins of the Spartan training planet, Reach...... an abandoned facility in sector 3, was a training simulation. this simulation was designed to prepare for close range combat situations. After the Destruction of Reach this simulator was blown off of the planet and it crash landed on the Forerunner structure known as Halo. The last Spartan left, Master chief and his small team of marines, happened to come across this simulator, Hopefully, they will be able to use this simulator to help them overcome the viscous new parasite, the Flood.

    This is the second version of my map, Perimeter.

    There is a new map layout, a new elevator, and a bigger playing field......

    Supports KOTH, Team Slayer, Oddball, and FFA

    ___________________________

    Weapons on the map.....

    5x BR's

    2x Carbines

    2x Plasma grenades

    1x Sniper rifle

    2x SMG's

    2x Spikers

    ___________________________

    PICS-

    Bottom floor overview
    [​IMG]


    Elevator
    [​IMG]

    Second floor
    [​IMG]

    Third floor
    [​IMG]

    Overshield


    DOWNLOAD HERE

     
    #1 a pmp nmd slkbk, Jul 3, 2008
    Last edited: Jul 4, 2008
  2. Peanutbuttajely

    Peanutbuttajely Ancient
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    First I think.
    Looks a little to plain but im goning to try it out
     
  3. St0weboarder

    St0weboarder Ancient
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    good map, maybe think about separating the OS and sniper for powerweapon/powerup distribution
     
  4. El1te Shad0w

    El1te Shad0w Ancient
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    looks good. I'll dl and check it out
     
  5. freelancer404

    freelancer404 Ancient
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    Looks cool... How is it a simulator?
     
  6. Bloumbas

    Bloumbas Ancient
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    looks pretty good i like the multi level feel and it looks pretty smoothe ill prob dl
     
  7. Paulie Walnuttz

    Paulie Walnuttz Ancient
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    this looks fun for team slayer, i like the differnt levels and the elevator, nice interlocking, good job.
     
  8. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    thanks guys, well i hope you all like it.
     
  9. DRiSCOLL

    DRiSCOLL Ancient
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    a simple idea but done very nicely, looks neat and i think it would make a good small competetive map, im not sure having the overshield by the sniper but still seems fun
     
  10. bnasty574

    bnasty574 Ancient
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    reminds me of halo 1. cool stuff.
     
  11. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    yea, i was kinda thinking about halo 1 when ui was making it is why its funny, and yes it does look like a map that would be in halo:ce
     
  12. BunN eeE

    BunN eeE Ancient
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    A little bit too plain, but you know I'm all about the arena game play, so this is a map I'm going to be looking forward to play soon.
     
  13. this map rocks im dling right now
     
  14. a pmp nmd slkbk

    a pmp nmd slkbk Ancient
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    sweet thanks i tried to make a better arena for this version =]

    EDIT: i think i will take out the overshield, the middle bridge on the second layer, and fix some of the weapon respawns.... it will give more space to play and a better and more fair gameplay...what do you think?
     
    #14 a pmp nmd slkbk, Jul 4, 2008
    Last edited: Jul 4, 2008

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