Payload Map placement.

Discussion in 'Halo and Forge Discussion' started by Cheeze, Jan 9, 2012.

  1. Cheeze

    Cheeze <FONT COLOR="#FE2EC8"><b>I Beat the Staff!</b></FO
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    Alright, So I am remaking a "Payload" gametype from TF2 (Here is a video of some Gameplay if you don't know what it is.) But I am having a problem with where i should create the map on Forgeworld, Or even Temptest, even though I'm leaning towards forgeworld. I want it to include some natrual terrain, but not a whole lot.

    Anyone have any Ideas?
     
  2. neverendinghalo

    neverendinghalo Forerunner
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    temptest? i dont know that map but i do know that map but i do know tempest. but if you want to build on forgeworld i would say the part of paradiso that holds the spartan laser and i would love to see this map and gametype...
     
  3. Confused Flamingo

    Confused Flamingo Forerunner
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    Don't throw stones if you live in a glass house.
     
  4. xDTx Kaos

    xDTx Kaos Forerunner
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    Ha. Super lol. I would go with forgeworld. it has more budget and a lot more choices of natural terrain. Tempest has much less budget and forge space.
     
  5. Shik

    Shik Forerunner

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    I'm actually really excited to see how this would turn out, would you have rock walls in it due to the mining section? This looks really interesting, and I'll be checking this thread often, TF is awesome.
     
  6. Berb

    Berb Ancient
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    STFU nao

    OT: I recommend FW.. Even if you find a good spot on Tempest, getting 16 people that all have the maps to test is hard. I personally would say the canyon, but unfortunately the ma would have to be fairly small. This is a very interesting concept and I cant wait to here more on it.
     
  7. Cheeze

    Cheeze <FONT COLOR="#FE2EC8"><b>I Beat the Staff!</b></FO
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    Yeah, I think I'mma make it either in the Cave under alaska, or floating above Blood Gulch on that island to the left, or On alaska. Dunno, maybe i'll make another Map on Tempest that supports it.
     

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