Paranoia

Discussion in 'Reach Casual Maps' started by SniperReturns, Sep 22, 2010.

  1. SniperReturns

    SniperReturns Ancient
    Senior Member

    Messages:
    7
    Likes Received:
    0
    This is my remake of my previous favs map Can You Survive. It involves humans traversing through dark and winding hallways inevitably to reach the end (of the halls or their life).

    Humans are fairly average, walk slower but speed up upon Last Man Standing, and cannot jump to avoid getting out of the map. I worked accumulative of about 2 or 3 days on this map, Reach is great for forging, much faster. Zombies are quick but fragile, but NOT instant death.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    This map will keep you on edge as zombies can pop out from anywhere.

    If you like this Map, please remember to recommend.

    -SniperReturns
     
    #1 SniperReturns, Sep 22, 2010
    Last edited: Sep 22, 2010
  2. Atomic Flapjack

    Atomic Flapjack Ancient
    Senior Member

    Messages:
    10
    Likes Received:
    0
    Looks really cool! Queued and I'll play it next time I have a group of friends playing customs. How did you get it so dark? Is it a combination of FX, or does the hanger get dark when closed off?
     
  3. SniperReturns

    SniperReturns Ancient
    Senior Member

    Messages:
    7
    Likes Received:
    0
    I combined next gen, juicy, and purple to make it dark but still keep bright colors/lights. I had to redesign some parts of the map due to some halls being too dark but now it flows smoother with just enough light to see but not too much.
     
  4. AriiMoose

    AriiMoose Forerunner

    Messages:
    15
    Likes Received:
    0
    Absolutely love the aesthetics and infection maps so I'll stick this on my cue.
     
  5. StreetSoccer12

    StreetSoccer12 Ancient
    Senior Member

    Messages:
    590
    Likes Received:
    0
    This looks amazing! Im so excited to download this map, I will give immediate feedback as soon as I get to play. The tone of this game with the dark effects really makes this a infection map that could be worth while.
     
  6. SniperReturns

    SniperReturns Ancient
    Senior Member

    Messages:
    7
    Likes Received:
    0
    Thanks alot you two, I put alot into making the map look pleasing to both human and zombie. The map looks great as a human from inside the tunnels, but I made sure that the outside was looked normal and didn't have objects poking out to make it look bad. I hope to get some gameplay feedback soon.
     
    #6 SniperReturns, Sep 23, 2010
    Last edited: Sep 23, 2010
  7. unholyfurball

    unholyfurball Ancient
    Senior Member

    Messages:
    1
    Likes Received:
    0
    I was quiet fun when I was testing it out with my friend.
     
  8. SpreadTanTheMan

    SpreadTanTheMan Legendary

    Messages:
    133
    Likes Received:
    1
    CURRENTLY DISCONTINUED MESSAGE ME WITH MAP AND GAMEMODE
     

Share This Page