I remember testing this map with Tom D Harding, Qrengeremi (sorry if names spelt wrong) and Patchwork Zombie, banyway this map is like AWESOME! It's worth being feature I think, I also think it's worth Bungie Faves. Your sig is far too big ... please fix it - TexturedSun
ok after playing on this map i love it to death it really is a great map i love how none of the weapons over power the others but the weapon selection is rather small but the map plays exalent 5/5
Is this featured, if not it should be. Great design, unique tunnel, and much better than any other tunnel maps! 5/5 Definite DL and can't wait to play!
This is great Tom, absolutely awesome. I can't wait to play on this one. Period. That's just amazing, and this should get featured. Great job 6/5.
Very impressive....I like how you made the cobwebs. I can see people on either side just popping out one at a time trying to kill one another. I really like. DL
You have got my DL TD this map is a true testimony of what good forgers can create with time and effort. This is an awesome map.
I really enjoyed this map. I didn't go too much for Renegade, bt this one was really cleanly made and everything was perfect. Firstly, the roofing and structure of the map. It was so unique and different than anything I have seen. The use of the corner walls and the transition to a more curved roof. Then, those cool looking bridged roof with an almost perfect curve to them. Then, the use of geometry throughout the halls. It was a great combination of stairs and boxes to give cover. Oh and that little rectangle made with the rim of the A/B signs.... completely genius. Every side passage or the connecting tunnel just worked well. I didn't have any problems with weapon placement either. The rockets were alwyas a great way to temporarily destroy and enemy team to rally your defenses. The sniper were crazy because as you said they just ricocheted off of every surface. And finally, the gametypes. I'm so glad you actually took the time to flesh out the gametypes. Other people with good small maps have neglected to do so, but not you. They worked quite well for me. I favored Flag mostly though, just because to me it was of the most fun degree. So all in all, I really enjoyed this map, thanks for putting in the time to make it.
Plyed this 2v2 the otehr day and WE OWNED THEM nice map, i hadent seen it before but it was great for a first time player like me
I love your map. The layout and general design are really what caught my eye. Your interlocking is phenomenal. I don't really have any critism for this map. Good job, 5/5.
Absolutely amazing map TD, especially the aesthetics. I've hosted lots of Custom games with your old Crouch V2, and your maps always seem to not only look good, but have fun, original gameplay.
Definitely a feature in the making, I loved the geomerged "cobwebs" they look awesome and great use of fence walls too.
Okay, tested again, the one flag game is absolutely epic for doubles. The interlocking is absolutely the best I've ever seen. I'm keeping this for H3Customs. That quick hallway is so damn tempting... I must've died to those fusion coils every round...
yea my favorite part of this map is the sign a outlining the flag spawn that looks so hard to do must have taken a long time. excellent work but yes this should get featured. ill see it on the front page soon.