Yeah I just noticed that last night when I looked at it. Never seen that before, Ill have to try it out. This would probably win some awards in the Best of Forge if you wouldve made it earlier. Amazing, great job
Ok i actually checked this map out this morning in the wee hours. two words F**KING BEAUTY. this is by far the most visually appealing map that i have seen since foining this site. it's like a sexy buffet for your eyballs not to mention that the gameplay flows like bodily fluids at a brothel. 7/5. yes, 7 out of 5 points
OMG really really impressed with this one should be featured, really its got excellent design and aesthetics. 9.5/10
Okay so I got to play a game on this today, It was great I just had one small problem on Para Flag, The flag away spawns. It was hard to BR the people comming at me down. Without grenades it was nearly impossible to score a point. The maps structure was great and i love the map its defenitly good, i just don't like the flag away spawns. Other than that it is a exalent map.
During testing flag away spawns were a big problem. Insane helped me a lot with the spawn areas and such and we realized that the actual areas labeled Flag aways weren't going to work on this size of map so we had to remove the Flag aways and stick with normal re-spawn areas, I'm pretty sure this is the best the spawns are going to get on Paragon and I'm happy with how they are.
i remember when you first making this. they grow up so fast. but seriously great work man. top crap right there. architecture gamplay and all now bow dsown to TD. I SAID BOW DOWN, NOWWWWWWWWWWWW!
This looks amazing. The layot and design aspects look simply awesome. A definite Dl for me. Ill make sure to play this today, nice job.
Ugh, it is killing me, I still haven't gotten to play this map with anyone D= but it looks amazing. The flag idea was great, using "A" sign to form a square around it. That must have taken awhile to get the right height. Did you save and quit or stack objects up?
Thanks everyone for the great feedback. I had to save quit the sign to create that effect because it is not possible to stack signs as they are at an angle when on a flat surface.
I played this earlier and let me just say that it blew me away. This map is superb. The merging the layout, all great. There's not really anything negative I can say about this. It comletely eliminates the Foundry feel.
I played this its an awesome small map and that back little room is so fun to take the sniper to then jump on the little ledge and you have one hallway all to your sniper its great. I wouldn't reccomned more than 4 people on this map 6 at most i didn't try ffa though but that looks fun as well good job on this
the only thing i found wrong is a spawn trap when i played para flag. The spawn is in the corner of the attackers sniper spawn. I get stuck and sniped before i spawn by the defender standing on the stairs up to the rocket. i love the map and playing on it. i hope this is help full and you can fix it. thank for the great map