Panoramic Okay, So here's my first map, I know the interlocking is a little rough, and overall the map isn't super aesthetically pleasing, but I reckon the playability is pretty good. It supports most assymetric game types and makes for a decent (team)slayer too. Enjoy.......?
Um, your screenies aren't working. You can't link them directly from b.net, it won't work. Tutorial: http://www.forgehub.com/forum/halo-forge-maps/18644-embed-screenshots-your-map-thread.html Apart from that, your post is up to standards. Welcome to Forgehub, btw.
The tower looks interesting, but I'd like to see some more of the inside. I'll dl and take a look in the morning and edit this post. It looks like you've used the same bases from the standard Sandbox layout, minus a couple of pieces. You also kept those obelisks in the same places. First thing I recommend is to delete all of the default stuff and start over on the bases with something of your own. Try to come up with something that would compliment the rest of the map; maybe with some ramps that lead up to the middle of the tower. I also recommend deleting the filter. It can be a nice touch for certain custom games, but for standard gametypes, it tends to be distracting. Welcome to Forgehub. EDIT: You really are too hard on yourself. The interlocking on the tower is a little rough, but it looks pretty good. And the layout is pretty good too. There's plenty of escape routes, and I like the tube corners on the side. It's a nice touch. Go to the Forging 101 forum and take a look at ghost merging. It should be very useful to you.
rough interlocking!?! this looks amazing. that tower looks sweeeeet. I think the rest of the map needs more hight but this is the best first post i have seen in a while. Could you add a weapons list plzzz?
hmmm, well unfortunately theres a glitch in the map, the two 'ramp large' pieces that lead up to the sniper/spartan have somehow glitched into a state of ineditability (yea thats a word now). I'm still trying to think of a way of building a level around them, but if anyone knows how to unglitch them that would be the icing on my layercake of a level. Thx
yea i tried that, and restarting the game. The weird/annoying thing is, in an actual match (custom games), they don't spawn till like 20/30 seconds into the game. That's the time i set them to respawn, but in forge they start there and refuse to budge or be selected, even after a few minutes...
Try getting a friend to join the game because I had a similar problem and when it loaded the map again so my friend could use it somehow it worked. Saving as a new map might also work.
I have this problem sometimes and how I solve it is I start a new game then wait a couple of minutes then i lets me grab it AS LONG AS YOU DO NOT START A NEW ROUND