This map is a essentialy a redesign of The Pit, with accesability to sniper towers, rearangement of weapons, plus a few new ones. All it is is abasic slayer map, nothing out of the ordinary. No pics, but there isn't really anything to see. Playtesting and feedback would be nice. Overhaul I replaced the rocket with a fuel rod, replaced the sword witha shotgun, and removed the other 2 shots and replaced them with SMG's. The SMG's by the machine gun turrets were replaced with needlers, and the brute shot above there is replaced with spikers. The brute shot was moved to near where the needler used to respawn, but on the floor. The original spiker spawns were replaced with a sentinal beam and a plasma rifle, and one of the dualwield plasma rifles is replaced with a mauler, (5 shots, 60 seconds). The camo is also replaced with a mauler, (5 shots, 60 seconds,) and the 2 maulers by the sword/shotgun room are replaced by plasma pistols, moved from where they were. There is also an extra battle rifle by the power drain. The regens were replaced with overshields, and there is now a super secret suprise where it was. (JK, its a flamethrower.) The snipers were moved to the sniper towers (limited ammo plus long respawn, and fusion coils for counter snipers), and they are accesible by a hidden teleporter for each. That's all folks! pics should be here soon EDIT: Overhaul v. 1.2 coming soon, with pics included!!