I believe what the person before me really means is more pictures and a description (what kind of gameplay we can expect, any backstory behind the creation of the map) would be appreciated. I like the ramp-block structure on the floor. It's simple, but effective. The biggest thing I would suggest is break away from the bridges and platforms, and work on more of an area-based map. Using exclusively blocks and ramps is a good place to start. Using natural geometry may help too. Players generally don't like being confined to walkways.
yeah dude, more pictures, possibly a video, a weapons list, and general description of the map is pretty standard. From what I can glean from that picture, I think you should've picked another spot to build the map. Unless you put a kill boundary around it all, there's nothing stopping people from just walking away from the map lol.