Over Under V.2

Discussion in 'Halo 3 Competitive Maps' started by Alec944, Jul 28, 2008.

  1. Alec944

    Alec944 Ancient
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    Over Under V.2!
    Created By: Alec944

    The basic idea behind Over Under V.2 is a MLG style map, with a non MLG weapon layout. That said, there is a sufficent amount of BRs on the map. All of the floors on the map are interlocked for smooth gameplay. There are two main bases and two smaller bases. The two smaller bases make it possible foe multi team battles. The map is set up for every game type, but infection is npt recommended. In CTF the flags spawn on top of the interlocked single boxes at the two main bases.

    Download Map


    PLAYABLE GAME TYPES
    KOTH
    CTF
    ASSAULT
    TERRITORIES
    ODDBALL
    VIP


    Pictures:
    [​IMG]
    Partial overview of the map
    [​IMG]
    One of the two bases
    [​IMG]
    One of the two Smaller Bases
    [​IMG]
    One of two turret areas
    [​IMG]
    Center Area/Rocket Spawn
    [​IMG]
    Side area/ on top is where one of the teleporters lead to
    [​IMG]
    Different Angle, Main base not showing​

    Action Pic:
    [​IMG]
    Only one, but it's the thought that counts right?​


    Thanks for looking, please comment.
     
    #1 Alec944, Jul 28, 2008
    Last edited: Jul 28, 2008
  2. Mr. Skittles

    Mr. Skittles Ancient
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    Needs more interlocking. LOL, that is one very creative map you have going on there, al. Nice job!
     
  3. DANGER2URHEALTH

    DANGER2URHEALTH Ancient
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    nice but a little too much open area. but nice geomerging and interlocking!
     
  4. screenhunter69

    screenhunter69 Ancient
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    looks really empty... maybe thats how u intended it to be...ill DL though
     
  5. FreshCherry

    FreshCherry Ancient
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    i love the interlocking on this map. one of the best i have seen on a non-featured map for a while. 5/5 although you could make it less sloppy
     
  6. Camoflaug

    Camoflaug Ancient
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    this is ok but i hate maps with turrets take out the turrets also take the back rooms out aswell cause they usually unbalance levels IMO
     
  7. Alec944

    Alec944 Ancient
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    What back rooms? The hallway and room where there are normally windows is blocked off.
     
  8. Rhys J Mitchell

    Rhys J Mitchell Ancient
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    Ouch looks like a lot of open area; especially for a smallish map with Rockets and a Machine Gun Turret.
     
  9. LIGHTSOUT225

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    Solid layout. This looks like it would host some epic KOTH games. Does the map support it? A list of recommended gametypes would be lovely. For some reason, i really like the turret spawn. And don't mind all these people saying its too open.. they apparently haven't played many default Bungie maps. Keep up the good work
     
  10. xFr1ct10nx

    xFr1ct10nx Ancient
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    looks like an awesome map great interlocking. i am looking foward to playing on it!
     
  11. Jump4h

    Jump4h Ancient
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    looks pretty basic but the central structure is really cool
    3/5
     
  12. Alec944

    Alec944 Ancient
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    thanks for all the comments you guys. I just got good at geo merging, so i'm probally going to go back and fix it up some more
     
  13. FreshCherry

    FreshCherry Ancient
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    this is very good! the interlocking is very nice and neat! i will DL it right now. 5/5
     
  14. Metallic Snake

    Metallic Snake Ancient
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    i like the middle structure, although everything else looks kinda average, ima put BAD REP ON YOU!! DARNIT!! ok, i was just kiding......i amuze myself in stupid ways, like throwing my gerbil out the window to see if that lego jetpack i built works.....it didnt.....ill download
     
  15. Alec944

    Alec944 Ancient
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    umm... ok
     
  16. Murdock Sampson

    Murdock Sampson Ancient
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    The map seems to have plenty of structures and cover for competitive play. Also the map seems to be well constructed and hopefully supports the gametypes. I'd say an 8/10 because its well contructed but it really doesn't impress like other maps have.
     

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