Outpost 94B V1.2

Discussion in 'Halo 3 Competitive Maps' started by DarkReaper, Oct 20, 2008.

  1. DarkReaper

    DarkReaper Ancient
    Senior Member

    Messages:
    30
    Likes Received:
    0
    [​IMG]
    OVERVIEW~~~~~~~~~~~~~~~~~~

    Description: This UNSC base was soon abandoned after it was attacked by the Covenant. Battle scars and echoes still remain. 2-8 players

    Gametypes: All

    [​IMG]
    The Clinic

    [​IMG]
    Outside (still in the map)

    [​IMG]
    I made Shelves!

    [​IMG]
    Someone Got mad an blew Up the Wall

    [​IMG]
    The Pentagon Hallway

    [​IMG]
    The Garage

    [​IMG]
    The Downward Slope

    [​IMG]
    The Main Room (A closer Look at the Ceiling and the Wall)

    Outpost 94B is a small-medium sized map (it is good with 10 people, 5 v 5) The ramp that leads into the room with the hallway is supposed to be bumpy since it is rubble from the wall. Rubble is not smooth. It is a great map, very fun. The map is also great with infection.

    Weapons and Equipment

    x2 Assault rifle
    x3 Battle Rifle
    x1 Sniper Rifle
    x1 SMG
    x2 Spiker
    x2 Magnum
    x1 Plasma Rifle
    x1 Needler
    x1 Spartan Laser
    x2 Carbine
    x1 Mauler

    x3 Frag
    x2 Plasma
    x2 Spike
    x1 Regenerator
    x1 Trip mine

    The difference between V1 and V1.2 are that there are-
    >less nades
    >fixed up the man cannon ceiling
    >moved some weapons and nades
    >edited description so it says 2-8 players



    DOWNLOAD V1.2 HERE

    Please Comment and Rate

     
  2. Chron

    Chron Ancient
    Senior Member

    Messages:
    1,325
    Likes Received:
    3
    i agree with the first post take your time with a map and it will look great also take photos in a custom game so it doesnt show the teadrops in the pics
     
  3. DarkReaper

    DarkReaper Ancient
    Senior Member

    Messages:
    30
    Likes Received:
    0
    I knew I had to fix some stuff, when I looked at a pic, I realized there was a way out, hard but possible


    so i wanted to fix it, I also moved weapons, moved nades, removed some nades, and fixed some object and nade spawns
     
  4. ToochieHxC

    ToochieHxC Ancient
    Senior Member

    Messages:
    1,190
    Likes Received:
    2
    I have to say i looove how original it is. the unique design was awesome. Also, you had an eye for detail. and a lot of people don't, what with your barrel's and items behind the wall, it really adds to the effect. wonderful job. You'r interlocking was very nice and clean cut, good job. I do think there are just a few too many granades, but it's iffy. Those granades could come in handy. and the only real thing i saw wrong in it was when you go through the center cylinder past the laser, that bridge thing. the door opening was awkward looking. i could see you attempting to make it look unique and different so it doesnt bother me much, but the ground could be easily fixed. you had said that it was supossed to be like rubble, but then why isnt the rest of the map rubbley? i say you fix it. i really did enjoy this map so kudo's to you :]
     
  5. DarkReaper

    DarkReaper Ancient
    Senior Member

    Messages:
    30
    Likes Received:
    0
    If I had more stuff I would have been able to


    When I first thought of the rubble idea I was working on a different map, more like a dig site. then one day I went to go work on it, it was gone.

    Clean right off the hard drive, it consisted of an underground area, and bumpy terrain above ground with a huge UNSC drill

    What what I hadn't expected was that the buildings were going to be sort of destroyed.


    So that probably wasn't going to work anyways since I would have ran out of items


    Same thing for this map. In order for me to make everything rubbley (I don't think this is a real word, lol) I would have to cut ALLOT. If you look at the hole in the wall, look at how many objects it took to make that. (It was allot)

    So, if Foundry had more items, I would have done that



    ______________________________
    Thanks for the suggestion though.


    and, would you like to be in my machinima, I need more people. the basic story line is in my sig, I need allot of help
    (Sorry, I know this sounds like an ad, but my thread didn't get anyone and I need help)
     

Share This Page