purely fat submitted a new map: optic prison - To be perfectly honest I didn't realize how much dark souls 2 and boarding action have in common. Read more about this map...
This is excellent. I've been waiting for the day for someone to recreate Firelink Shrine, but I find myself wanting to take on the task. Message me if you would like to collaborate ideas.
You know I was thinking about doing a semi-terrain Dank Souls map but basing it after the catacombs. Fire Link shrine would be interesting depending on how you decide to look at the area and the areas surrounding it. The thing is deconstruction is necessary to a point where only certain elements of the dank will be noticeable. Most of the time it is just the rigidness of the design that stays true as they are different games and genres. That crushes most of your ability to stay really true to the original. That is why it is important to embrace features from other areas some times and reoccurring pathing throughout the game. Most importantly is nail the atmosphere to the best of your ability. I hope this helps you on your way to making a dank souls map./Wall of Texts are the devil.
How dare you come into my map post and post a feature video talking about my map in a good way. How dare you.
as im getting used to the map i understand why its built that way but its still bothers me. it needs more jump ups and maybe cover. i can forgive all that though if the weapons are more spare clips. the carbine is useful for one kill or two if i get 2 perfects but its unconformable dropping and picking up in a battle just because of ammo. i also got out of the map via teleportation glitch. there is an extra teleport er outside your map you might've forgotten. overall the main flow is fine it just needs more options and better placement of the power ups because one team does have an advantage off start
thanks @Buddy Jumps actually re-did the map with a more up to date aesthetic and some layout changes that I didn't do with this version.