Created by Foyoman Weapons 4x SMGs | 1 clip ea. | 45 sec. 2x Needlers | 2 clip ea. | 60 sec. 2x Brute Shots | 2 clip ea. | 60 sec. 2x Spike Grenades | 45 sec Description This is my second map I have made EVER and its called OPS CENTER. OPS CENTER is a small Conquest map fitted into the Energy Sword base in The Pit. OPS CENTER supports up to 8 players. What you read was the description. Its picture, its picture time! Get the reference? Red teams first territory Red teams lane to second territory Red teams second territory and Great Wall Middle territory Blue Teams second territory and Great Wall Blue teams lane to second territory Blue teams first territory Download
That's REALLY small. I can already tell there will be a lot of problems with people spawning outside the map.
haha, looks great! this will be good for 2v2 or 3v3. its a good idea. insdead of using teleporters you should use barriers to make it look cleaner.
I was gonna make this EXACT same map. I was also gonna call it Ops Center. Damn you Foyoman! But really, this looks pretty cool. I agree w/ Elliot though, you should have used barriers with weapon holders on top instead of teleporters. The problem with teleporters is is that if your in the middle of a firefight, you might accidentally back up into the teleporter.
dl.... testing.... playing.....complaining, nah but when i played it with my friends like 3 or 4 times people spawned outside the map. and the teleporters were really annoying but all in all it was fun 3/5
The map LOOKS pretty good. but the map is VERY small. the teleporters are a great idea because then ppl cant brute shot their way out of the map. 2.5/5 : try forging on sandbox or foundry
Was this tested ? Very small conquest map. 8 players? Mabe try 2v2. The teleporters are good, and it doesnt really look that bad. Try forging on sanbox or foundry. Clean slates always gives a wider imagination.
I wouldn't use them to make it look cleaner but your going to want to use them so that you don't do the annoying teleporting thing whenever you accidentally walk into it. Other than that i just simply don't think this is big enough for a conquest map.