Opprobrium

Discussion in 'Halo 3 Competitive Maps' started by XX_Blivion, Apr 13, 2008.

  1. XX_Blivion

    XX_Blivion Ancient
    Senior Member

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    Map/Gametype Description

    Ok this is my first post on ForgeHub

    My map is called Opprobrium..
    It is a medium sized map.. almost all of foundry without the side tunnel things
    it has 2 bases on either side
    it is for Team slayer mainly groups of 4v4-8v8 however you want to play it i guess
    If you would like someone to test it out with my gamertag is XKG x Oblivion

    Link to Map/Gametype

    http://www.bungie.net/forums/posts.aspx?h3fileid=29903510

    Screenshots

    Base A
    Weapons:
    There is one Sniper on top
    Machine Gun Turret in front
    Equipment:
    Regenerator next to sniper
    ScreenShot
    [​IMG]


    Base B:
    Same as Base A
    Weapons:
    There is one Sniper on top
    Machine Gun Turret in front
    Equipment:
    Regenerator next to sniper
    ScreenShot
    [​IMG]


    Inside of Bases
    Weapons:per base
    2 Shotguns on one side
    2 Battle Rifles on other side
    Equipment:per base
    4 Stick Grenades
    4 Spike Grenades
    1 Bubbleshield
    1 Powerdrain
    ScreenShot
    [​IMG]


    Sword Spawn
    Weapons:
    Sword
    Equipment:
    Active Camo
    ScreenShot
    [​IMG]


    Middle in between bases
    Weapons:
    Rocket under bridge
    Equipment:
    none
    ScreenShot
    [​IMG]


    OverShield Spawn
    Weapons:
    none
    Equipment:
    Overshield
    Screenshot
    [​IMG]

    Additional Info:

    Respawn times and spare clips
    Battle Rifles-60 Seconds-2 Spare Clips
    Shotguns-60 Seconds-1 Spare Clip
    Sniper-120 Seconds-2 Spare Clips
    Rockets-180 Seconds-1 Spare Clips
    Sword-180 Seconds-0 Spare Clips
    Bubbleshields-60 Seconds
    PowerDrains-90 Seconds
    Regenerators-60 Seconds
    Overshield-30 Seconds
    Active Camo-30 Seconds
    All Grenades-10 Seconds
     
  2. Puffy Goodness

    Puffy Goodness Ancient
    Senior Member

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    I like the idea for the map. There is a lot of cool stuff you did like merging the objects with the map. Except your outer wall is out of whack. But thats easy to finish. I would recommend making a v2.
     
  3. XX_Blivion

    XX_Blivion Ancient
    Senior Member

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    Ok il try and fix that thanks
     
  4. Bottlecap

    Bottlecap Ancient
    Senior Member

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    I agree, your layout looks very good and playable, but you need to straighten things up and maybe take the shield doors out, they look... icky.
     
  5. XX_Blivion

    XX_Blivion Ancient
    Senior Member

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    posting V2 right now
     

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