I decided to drop some screens on a map I've crafted with a buddy of mine for the Forgetacular contest. We're mostly done, but I'm still balancing the gametype to go with it. Operation RAZOR deals with a small group of Spartans going in to destroy a covenant artillery emplacement, and the only means of access is the covenant's own tech! The Spartans must power the teleporter, activate the lift, and blow the hell out of a massive cannon! Phase one: Spartans will need some long range support... Power the teleporter and it's on to the Second Phase... Capture the Hill and it's up the lift... To the Third Phase! Anyway, like I said- construction is done, just tweaking the gametype. Hopefully I can get the official post done here within a week.
I miss testing this map out. DX I haven't seen you on all week. Glad to see you're moving this along, though!
Man, the hub guys are the only ones that haven't made it through! I can't explain it. every other playtest went off without a hitch. So the first stage hasn't changed. I submitted already too, I figure if bungie likes the map, they'll handle the gametype anyway. Just gotta iron out the kinks with some weapon spawn times and loadouts, and it's all good. [br][/br]Edited by merge: After a long bit of thought, we've completely changed phase one. I'll update photos when I take some.