OneBomb3.1

Discussion in 'Halo 3 Competitive Maps' started by BeMyEnemy, Jan 13, 2008.

  1. BeMyEnemy

    BeMyEnemy Ancient
    Senior Member

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    Working title again.

    Structure
    - two storey base located against the wall opposite the immutable spur.
    - two human machine guns placed so they can only fire on one side of the map.
    - sniper platform on the end of the spur, with stairs leading up.
    - bomb plant area in the centre of the ground floor.
    - bomb spawn in the centre of the very back corridor.

    Weapons
    - battle rifles placed on either side.
    - extra assault rifle ammo.
    - SMGs and plasma rifles present, not together.
    - 2 shotguns, 1 extra clip.
    - 1 sniper rifle, nearer to the attackers, 1 extra clip.
    - only plasma and frag grenades on map (as i hate cycling through more than 2 grenades)
    - 2 Needlers on mid-time respawns in the mid-map tunnels.

    Gametypes
    - as the name suggests, preferably one bomb.
    - I think it'd work with 1 sided CTF.

    Vehicles
    - There are Mongeese/Mongooses on the map (I'm not sure about them yet, might be too small for them).

    Equipment
    - 1 Regenerator on the machinegun turret platform
    - 1 Bubble shield outside the base in the mid-map.

    That's all I can think of right now! :)

    http://www.bungie.net/Forums/posts.aspx?postID=16542807
    Thats the link to the thread on the bungie site.

    [​IMG]
    Thats the base, 2 storey, 2 gun turrets on front (restricted to fire on one side each).
    Where the defenders spawn.

    [​IMG]
    A longer view from near the attacker spawn.

    [​IMG]
    And the view from beside the base.

    I like this map, but I need help with weapon placements/cover/mongeese :)
     
  2. Cr0ok3d

    Cr0ok3d Ancient
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    Could you supply a more explanitive description to help me out. I would like to know EVERYTHING there is to know about the map. A good description will attract many of the mods and higher rank individuals on ForgeHub. It helps the community grasp your outlook on the map.
     
  3. BeMyEnemy

    BeMyEnemy Ancient
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    Word, thanks for the heads up.

    -----

    Moved on up!
     
  4. Cr0ok3d

    Cr0ok3d Ancient
    Senior Member

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    I have just queued it. That description is much much better!

    One more thing, edit that description up in the first post. That is the one people read, otherwise people may not see it!
     

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