i am setting up a one way ctf in hemorrhage where the team that spawns on the beach must travel to a base in the middle of the canyon capture the flag and then return to there starting point to capture the flag, i would also like to have the teams switch on the next round where the team that was defending the base will now spawn on the beach and have to storm the base that is now being protected by the team that originally stormed it. my questions are: which objective items do i need to use? do i use flag stand and return plate? or just return plates? what settings do i need to set for the objective items? what settings do i need to set for the game? is there anything else ill need to set for this game type that i may have forgotten?
1. Place a flag stand where you want the flag to spawn, and a return plate where you want them to take it to. 2. Set both to ctf_flag_return 3. There is a default One Flag variant built-in, but if you wish to create your own, base it's settings off of that. 4. No, everything is pretty much covered if you know how to do spawns.