I have always made my maps with 3 oddball spawn points so they can support any oddball gametype but I'm having trouble with my latest map. Spawn Point 1 is an equal distance from both team's starting points. Its basically the centre of the map and this is where I would like the ball to spawn. The 2nd and 3rd points are more or less in the corners not occupied by bases. How does the game decide which point to use for the oddball (if there is only 1)? I would like it to use point 1 but it will always use point 2 (in the corner). I switched the two points over, no change. I tried deleting them both and adding new ones, no change. The only thing I can think of is the game tries to use the point which is an equal distance from both teams but not considering any objects placed on the map. Is there a way of getting the oddball to spawn at a certain location? Edit: After lots more test runs, I found that its not just that corner. Is there anyway to stop it spawning in a random location?