So what settings should be start using? Currently have Score to win: Ball Scoring interval: Player Respawn time: First ball spawns x seconds into the game: Ball despawn when not being held: Ball throwing on or off: Carrier Waypoint on or off: Carrier Movement Speed: Carrier Melee Damage: Carrier Radar on or off: Carrier Abilities (Sprint, Clamber, Thrust, Ground Pound):
Yea, don't want him running away forever, I think the OHK would be ok since he would be able to hold his own in a 1v1 scenario. But overwhelmed if any more showed up.
I'd keep all of your settings the same with the exception of one hit melee kill for the ball carrier being on.
I always liked being able to throw the ball and catch people off guard... at least when I could remember which button to hit. Did they turn off ball throwing in Halo4?