Obligation v2 Created By xRedNormandyx and Adelyss Download Obligation Alright. This is my first attempt at an Assymetrical Competitive map and this one comes with a twist. The layout is the greatest feature because it uses just over half of foundry. The weapons are human and brute based. Overview: Red Base: Blue Base: Center: Tunnel Overview and SMG Spawn: In the Tunnel: 6 BRs 2 clips 2 SMGs 2 clips 2 Snipers 0 clips 2 Maulers 1 clip 2 Spikers 2 clips 1 Brute shot 1 clip 7 Frags 10 sec 5 Spikes 10 sec 1. A third entry for both of the bases 2. There is now a tunnel 3. One of the hidden teleporters is now geo-merged into and under the ground 4.There is now one extra grenade for both spike and frag ___________________________________ Download Obligation
Looks good, but the paint could use some help, it did not make sense at all to me. I would play but I got the Red Ring, and am still looking on how to repair it...
it looks ok...i think you went a little crazy with the interlocking, too much interlocking makes it look sloppy