The shading of objects throughout my entire map, multiple files included, are darker than they should be. More specificly it's the lighting casting dark shadows over everything. The thing is at random times it goes back to the regular shading and it looks great!! This problem is single handedly keeping me from moving forward it's the #1 complaint at this point. I've tried multiple forms of troubleshooting: Bake on and of multiple objects, changing sky box, hard reseting console, etc etc. I desperate!! D'xxxx
Al --- Double Post Merged, Feb 25, 2016 --- Yes, multiple play tests back and forth. Testers complain about the painfull contrast --- Double Post Merged, Feb 25, 2016 --- Most light sources are not dynamic, though the problem stems from the nautural lighting and not fixtures
im trying to spread the word but me personally my canvas is out of regret, its a huge work space and no outsourced lighting so all your items will stay one constant color, and its whatever color you want it to be, however some objects just are dark in nature and there is no way around it, specifically certain block primitives and cylinders
Smaller blocks and rocks tend to break lighting along with ring pieces. You should try turning off light bake on everything then turn it on gradually in areas where needed. I'm not sure if it would work on your map, but removing the natural light source by enclosing your map, then relying solely on placed lights is a last resort, but seems to help.