Noein

Discussion in 'Reach Competitive Maps' started by shi11tenshi, May 30, 2011.

  1. BlondishFiber

    BlondishFiber Forerunner

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    I like your map!!
    I did download it and i liked it!!
    But just 1 thing!
    You have made a too small mapp for your abilitys to forge!
     
  2. shi11tenshi

    shi11tenshi Forerunner

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    sweet man i am pleased you i liked my map. also my gratitude from the DL. as for the size of the map, yep its the smallest map i ever made. I was hoping it would be a nice chance of size for the people who fallow my maps. also i am humbled that you think i have ability to forge that brings up me day and my confidence. Hell just earlier today i was thinking about giving up forge... maybe this is a second wind. thanks bro!
     
  3. Soul Slasher

    Soul Slasher Forerunner

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    I find it funny how I saw you make it in like 3 games... didn't get to play it... then saw it. that made me MAD. I don't like being mad. I do like this map. It looks good, watched the video and it plays nice, but i did notice one lag from the fountain to waterfall. This could because atm my Halo is uninstalled, but still, it is noticeable. :(
     
  4. shi11tenshi

    shi11tenshi Forerunner

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    yeah it needed those custom games the weapons where so overpowered and i fixed that the game after.


    Sorry you didn't get to play this one you could of just asked me and i would have got you in there in a heart beat Hmmm... my disk is not installed to make hard drive and i don't seem to get any lag at all... other then the "connection lag" i get from playing with YUN. everyone who play tested with me didn't find any either the lag could have been from the poor quality of the video ... but i will look into the matter further


    UPDATE: i think i see what you are talking about now i have to think of way where i can fix it... its there i think but it minor...and still a thorn in my side...
     
    #24 shi11tenshi, Jun 2, 2011
    Last edited: Jun 2, 2011
  5. Preacher001

    Preacher001 Forerunner
    Senior Member

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    Looks like I really am going to have to keep an eye out for your maps. The style you use is exactly what I would like to move towards. As with your other map I commented on I can already tell that this is going to be a great map to play on even though I've only had a forge run through it. The other map was alot of fun just wish all my buddies had made it for the game.

    A quick FYI again in forge (dunno about in game) in your waterfall room one of your tall 2x2's are z fighting as well as one of your other pillars.

    I also wanted to mention that one thing that felt a little out of place for me considering the asthetics of the rest of the map is the canon man in the waterfall room. It feels like there should be a floor decoration under it. I grabbed a triple room flipped it vertically and dropped it down so that I could use the top as a skin for the canon man floor. It fit well. I preffered the edge that looked more framed but you may also like the edge that's like a rail. If you use the rail side you could even have the possibility of making it a raised jump pad. When installed it looks mostly black with a kind of jagged pattern on it. I think it fits well with the map. Dunno it's effect on framerate though.
     
  6. Noble T0M

    Noble T0M Forerunner

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    just spent 1 hour checking this out since you updated it. The new room makes the layout perfect, balance in pathways around the center makes me want to run cammo all day long!
     
  7. shi11tenshi

    shi11tenshi Forerunner

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    the fountain is killer on peaces its like 25 + of them. wise for thinking about the FR and thats why i cant add anymore to it mostly i am not going to add anymore peaces to this map its right on the edge of starting to have FR problems. i do however like your feedback your good at providing fresh ideas. sadly i wont do anything more to this map. without pushing it to hard

    [br][/br]
    Edited by merge:



    thank you tom i noticed that kinda secret room when i was putting the map together a long time ago. all i did was remove the walls just a tiny bit and it changed the flow of the maps almost entirely. its benefits the map. Being able to cut thru behind the grav lift just makes flanking to foes so much more satisfying. thanks for the feed back man
     
    #27 shi11tenshi, Jun 17, 2011
    Last edited: Jun 17, 2011

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