*NEW* Forge Tech!

Discussion in 'Halo and Forge Discussion' started by Micr0Snip3, Jan 25, 2009.

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How Useful is this

  1. SWEET!

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  2. Good job

    100.0%
  3. Meh

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  4. Stupid

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  1. Micr0Snip3

    Micr0Snip3 Ancient
    Senior Member

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    Okay,
    First off I am Micr0Snip3 and I have 1 map but my knowledge for forge is tremendous which led me to a discovery/idea:

    Randomizing objects

    But I call it Unrelient Objects

    There are two ways to do this:

    1. If you were to take the Max amount of an object and place that many on the map (24 Double boxes) and set them not to be at the start for 180 sec and set them all to instant only a few would not be at the start of the GAME!
    Note
    : After the new round or 180 sec then they will all be there!

    2. Set only half to instant and it will be different every time you play it

    Now this my not be the coolest thing to do but it could add gameplay to mazes or even to make you choose different pathways in an infection game it would be pretty cool!

    EDIT: I wrote this while AZN FTW wrote up Dynamo.
    But I had this idea before I posted my first map (1 month ago)
     
  2. Dthen

    Dthen Ancient
    Senior Member

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    And if I read it correctly, only works in forge!
    Sorry! :(
     
  3. MNM1245

    MNM1245 Ancient
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    No if you have a gametype with more than one round then the second round it would be different or at least I think it would be?
     
  4. Shock Theta

    Shock Theta Father of 4chub
    Forge Critic Senior Member

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    AZN made a map using this concept about 10 months ago, but he abandoned the project.

    It would be nice to see this utilised effectively in a map somehow, without it being included just for the sake of it.
     
  5. X5

    X5 Ancient
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    I could see this working well on something similarly crafted to Peasant Hunt.
     
  6. CaMOfo

    CaMOfo Ancient
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  7. Dthen

    Dthen Ancient
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    I meant the first bit, ^.^ The second sort of works.
     

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