I'm trying to make a Pac Man variant with Infection or infection Haven. Here is the deal tho, I want to have the Uber Pac Man be timed. My first try was to set out custom power ups but have them either spawn randomly at 45 second intervals or have them spawn in a set 45 seconds apart but not spawn back. The Second Idea I had was to have the Haven be the whole map but have the hill spawn ever 45 seconds, but It would only spawn once and it would constantly say "Hill Moved" but the other hills i made never spawned even tho they were set to. So My question would be is there a way to have something spawn 45 seconds (or other spawn times) after the start of the game and not spawn back after it has been interacted with? Or is there a way to have a haven be delayed from start of game and have a delay or buffer period between the haven spawns?