Need help finishing up a infection map.

Discussion in 'Halo and Forge Discussion' started by A Evil Biscuit, Apr 18, 2009.

  1. A Evil Biscuit

    A Evil Biscuit Ancient
    Senior Member

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    Ive been working on this idea for an infection map with a helicopter that saves you after so in so minutes for awhile. But now that i have what i think is the base down it looks kind of open and not enough filler or whatever people call it. So im hoping someone could help me just with things to add to it and such. Here is what i got so far.


    Overview
    [​IMG][/URL]
    Second Overview
    [​IMG][/URL]
    Top View
    [​IMG][/URL]
    As you can see the helicopter pad (hornet pad really but i think it sounds cooler) turns red after 3min to show the helicopter is on the way.
    [​IMG][/URL]
    Helicopter Landing (It spawns in skybubble and slowly falls without blowing up) Thanks to Dmanheadshot for telling me that the hornet falls slow.
    [​IMG][/URL]
    Front View of base[​IMG][/URL]
    The human spawn. At the moment they can pick from 3 weapons Br, Snipe, and shotgun. In my head this is balanced because i plan for 90% resistance on the zombies so shotgun shouldnt have to melee to kill them i think/hope.
    [​IMG][/URL]
    The teleporters lead to the weapons then you go back through the one you came through get to the upper level.
    [​IMG][/URL]
    After 30 sec in the weapon choice room.
    [​IMG][/URL]


    And thats all i got. Im not completely sure if this is the right forum to post this in but any suggestions or constructive criticism would be great.
     

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