I can't use teleporters. I've tried making anew opening and blocking it with an object and making it despawn after 10 seconds. It doesn't work. It's an infection game. the zombies spawn in a room after 10 seconds they are able to go into the map.
Hmm maybe you could have the infected interact with an airlock type door that opens really slowly. This would take about 10 seconds and might feel a bit more realistic.
Is this for the Alpha infected? If you're trying to delay their interaction with the survivors just give them a path to follow that takes approximately 10 seconds to travel.
Maybe have the zombies initially spawn in a soft kill boundary area and have the actual spawn points be in the map. So that way when they die after the 10 seconds they'll spawn into the map. (It'll probably be more than 10 seconds depending on how long you have them spawn in) Alternatively, you can just script a door to open after 10 seconds.
Does your initial delay account for the 13 second intro cams? Since the zombies are spawning in to find the door already open, it might be the case that the door is opening already. You probably want to have your door set up like this: - - - - - Timer Object - - - - - Script 1 Condition: Timer Initial Delay: 23 seconds //(13 + delay you want) Repeat Timer: 0.00 //(No need to repeat the despawn) Action: Despawn Script 2 Condition: Message Received (Zulu) Action: Spawn //This lets you respawn the object in Forge mode in case you need to modify it. - - - - - End - - - - -