Well guys, I've gotten as much feedback as I could out of both the staff and the community on these maps and I think I've finally reached the point where I am genuinely satisfied with how they've turned out. Now I have no idea which/how many of the finalists will be used for the Smackdown tourney; the other 3 finalists are exceptional maps and I wouldn't be the least bit surprised if neither Navi nor Updraft make the [final] final cut. But I figured I may as well put these newest versions on FH so people may go ahead and download them if they so choose. Before I go on I just want to give a big thank you to everyone who helped and gave constructive criticism, couldn't have done it without you guys Main changes to Navi: -Teleporters were removed (Just for you, Schnitzel) and replaced with tac jumps -Aesthetic updates Main changes to Updraft: -Middle area was opened up to prevent radar hide-and-seek and really open up the map -Re-worked weapon set -Aesthetic updates Apologies for the lack of (not so great) pictures, it's late and I'm not the best at taking pictures. But anyway, feel free to download and let me know what ya think Navi Final Updraft Final
Glad you got rid of the grass on Navi, it wasn't the best looking. Did you keep the sniper on Updraft?
Yeh it's still there. Even though it's a CQC map for the most part, there were enough instances during testing where it came in handy, so it's still there.
Thanks! And I assume you're taking about the sniper on Navi? Yeah, I decided to go ahead and keep that as well
I like the changes. I wish you good luck - I want to see these maps in the Smackdown contest Also, those covers in the first pic look strangely like creepy faces to me...