JoeAct20 submitted a new map: Nacht der Untoten - A detailed, exact remake of Nacht der Untoten Read more about this map...
Awesome attention to detail! Sure beats my half-assed version. But there is one thing you are missing! (don't worry, i'm missing it as well...) for the barred window the roof is meant to have curved inwards a little like this. 10/10 for looks though!
Oh yeah, their was no way I was doing that curve. Thanks for the review, I put a lot of work into the map. I have links now in the description to some my other COD remakes, and COD inspired maps that you might be interested in looking at.
So after attempting to play this map, I discovered the invisible barriers stops any infected from getting inside, even with right gametype. Is this supposed to be non-playable?
I believe you downloaded the wrong version, i found out that problem on one of the earlier saves of the map, when you go to download make sure your in my bookmarks, all my finished maps are there. Im going to delete the older versions of the map so no one else has this problem occur. Thanks for letting know! I also added the Game-type that goes with the map in the description to make it easier to download.
Hello JoeAct 20 i'm a big fan of your map, i've done a review of it, i'm french but a thought about my american and English friends ans i put English subtitle whith it, maybe you could joined it with the map.
JoeAct20 updated Nacht der Untaten with a new update entry: Nacht der Untaten (1.2) Read the rest of this update entry...
JoeAct20 updated Nacht der Untoten with a new update entry: Nacht der Untaten (1.6) Read the rest of this update entry...
JoeAct20 updated Nacht der Untoten with a new update entry: Barrier/Mule Read the rest of this update entry...
This looks incredible. I made a version of Nacht Der Untoten back in the Halo 3 days, made an updated version on MCC H3, and obviously with the forge tools and limitations back then, it was never possible to make an exact replica of the map (spacing, aesthetics etc). I later made a version on Halo 2: Anniversary but never finished it due to the short lifespan of that game, but that palette was amazing for making a Map like Nacht Der Untoten. Especially with all the sandbags, the concrete textures, etc. I spent a weird amount of time on CoD: WaW no-clipping around the map to look out aesthetics (indoor and outdoor), so I feel like I know that Mao inside and out now. From the pictures you've shown, even from the very first one where you show the broken arch, I could tell this was going to be an amazing remake. The 6th picture was the "oh ****, this is definitely a good remake" moment for me haha. Lighting and everything looks great. It's also a bonus you did the Blackops 1 version (with the perk machines). I'll definitely be downloading this and running around in customs looking at everything haha. Great job.
JoeAct20 updated Nacht der Untoten with a new update entry: Outside map aesthetics Read the rest of this update entry...