This gametype was made for Goldeneye/Perfect Dark maps. It plays as close to N64-style shooters of the time period as physically possible. Most prominent features include: No shields No health regeneration No melee damage No assassinations No grenades No jumping Headshots have been disabled for balancing issues. Slightly faster movement Players spawn with low ammo count to encourage map navigation. If you enjoyed Goldeneye or Perfect Dark on the N64, you'll enjoy this game variant.
Sweetness I just got done forging complex, but i changed it up way too much for it to be considered a remake. I like the idea though, but can u even disable jumping?